Re: [Warzone-dev] [Warzone-commits] r5223 - in /trunk: lib/ivis_common/pievector.h lib/ivis_opengl/piedraw.c src/droid.c src/projectile.c src/scriptfuncs.c src/structure.c

2008-06-07 Thread Per Inge Mathisen
On Sat, Jun 7, 2008 at 12:21 AM, Dennis Schridde [EMAIL PROTECTED] wrote: Rename VectorXY_Set to VectorXY_New and make it conform to API of the other vector functions Don't know about others, but new gives me strong associations to memory allocation (of the malloc kind), not parameter returned

Re: [Warzone-dev] [Warzone-commits] r5223 - in /trunk: lib/ivis_common/pievector.h lib/ivis_opengl/piedraw.c src/droid.c src/projectile.c src/scriptfuncs.c src/structure.c

2008-06-07 Thread Dennis Schridde
Am Samstag, 7. Juni 2008 12:04:42 schrieb Per Inge Mathisen: On Sat, Jun 7, 2008 at 12:21 AM, Dennis Schridde [EMAIL PROTECTED] wrote: Rename VectorXY_Set to VectorXY_New and make it conform to API of the other vector functions Don't know about others, but new gives me strong associations

Re: [Warzone-dev] 2.1 beta3 branch freeze

2008-06-07 Thread Per Inge Mathisen
On Thu, Jun 5, 2008 at 9:40 PM, Per Inge Mathisen [EMAIL PROTECTED] wrote: We are starting the process with creating beta3. Except for macosx-related changes, and updating release information, the 2.1 branch should not be changed until further notice. Beta3 has been tagged as svn+ssh://[EMAIL

Re: [Warzone-dev] 2.1 beta3 branch freeze

2008-06-07 Thread Giel van Schijndel
Per Inge Mathisen schreef: On Thu, Jun 5, 2008 at 9:40 PM, Per Inge Mathisen [EMAIL PROTECTED] wrote: We are starting the process with creating beta3. Except for macosx-related changes, and updating release information, the 2.1 branch should not be changed until further notice. Beta3 has

Re: [Warzone-dev] 2.1 beta3 branch freeze

2008-06-07 Thread Per Inge Mathisen
On Sat, Jun 7, 2008 at 4:29 PM, Ari Johnson [EMAIL PROTECTED] wrote: There will be no Mac executable of beta3 because it cannot build as currently tagged. Thanks. I thought Freddie had fixed the Mac build. If there still are problems, you can check the fix into both the 2.1 branch and the

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Ari Johnson
On Wed, Jun 4, 2008 at 4:01 PM, Ari Johnson [EMAIL PROTECTED] wrote: On Wed, Jun 4, 2008 at 3:55 PM, Ari Johnson [EMAIL PROTECTED] wrote: I haven't had time. Maybe Friday. It's a small fix but just requires me to find time to sit down for long enough to do it and test it. Didn't 2.1 still

[Warzone-dev] [bug #11801] Counter-intuitive menus

2008-06-07 Thread Steven Koenig
URL: http://gna.org/bugs/?11801 Summary: Counter-intuitive menus Project: Warzone Resurrection Project Submitted by: kreuvf Submitted on: Samstag 07.06.2008 um 16:50 Category: Engine: GUI Severity: 1 -

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Per Inge Mathisen
On Sat, Jun 7, 2008 at 5:21 PM, Ari Johnson [EMAIL PROTECTED] wrote: It was the removed level_parser.y that caused this. Easy fix. 2.1 builds again and appears to run just fine. Also, if you copy macosx/Warzone.xcodeproj/project.pbxproj over into 2.1_beta3, that one should build as well. I

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Ari Johnson
On Sat, Jun 7, 2008 at 11:07 AM, Per Inge Mathisen [EMAIL PROTECTED] wrote: On Sat, Jun 7, 2008 at 5:21 PM, Ari Johnson [EMAIL PROTECTED] wrote: It was the removed level_parser.y that caused this. Easy fix. 2.1 builds again and appears to run just fine. Also, if you copy

Re: [Warzone-dev] 2.1 beta3 branch freeze

2008-06-07 Thread Ari Johnson
On Sat, Jun 7, 2008 at 10:26 AM, Per Inge Mathisen [EMAIL PROTECTED] wrote: On Sat, Jun 7, 2008 at 4:29 PM, Ari Johnson [EMAIL PROTECTED] wrote: There will be no Mac executable of beta3 because it cannot build as currently tagged. Thanks. I thought Freddie had fixed the Mac build. If there

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Dennis Luxen
I built a .dmg. http://hermes.theari.com/~ari/warzone-2.1_beta3.dmg will host it until I hear that someone has put it on our download site - let me know when that happens. I gave it a short testrun and had some problems with the map not getting drawn. It's just black. My buildings and

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Dennis Schridde
Am Samstag, 7. Juni 2008 18:21:44 schrieb Ari Johnson: On Sat, Jun 7, 2008 at 11:07 AM, Per Inge Mathisen [EMAIL PROTECTED] wrote: On Sat, Jun 7, 2008 at 5:21 PM, Ari Johnson [EMAIL PROTECTED] wrote: It was the removed level_parser.y that caused this. Easy fix. 2.1 builds again and

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Dennis Schridde
Am Samstag, 7. Juni 2008 18:21:44 schrieb Ari Johnson: On Sat, Jun 7, 2008 at 11:07 AM, Per Inge Mathisen [EMAIL PROTECTED] wrote: On Sat, Jun 7, 2008 at 5:21 PM, Ari Johnson [EMAIL PROTECTED] wrote: It was the removed level_parser.y that caused this. Easy fix. 2.1 builds again and

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Ari Johnson
On Sat, Jun 7, 2008 at 1:24 PM, Dennis Schridde [EMAIL PROTECTED] wrote: Am Samstag, 7. Juni 2008 18:21:44 schrieb Ari Johnson: On Sat, Jun 7, 2008 at 11:07 AM, Per Inge Mathisen [EMAIL PROTECTED] wrote: On Sat, Jun 7, 2008 at 5:21 PM, Ari Johnson [EMAIL PROTECTED] wrote: It was the

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Freddie Witherden
Hi all, The extracted .app totals about 70MB. I don't know if he did something differently or not. The lack of communication led me to not even know he had created one - or, for that matter, how he created one, since the game would not build as originally tagged for beta3. The

Re: [Warzone-dev] 2.1 beta3 again

2008-06-07 Thread Ari Johnson
On Sat, Jun 7, 2008 at 3:45 PM, Freddie Witherden [EMAIL PROTECTED] wrote: Hi all, The extracted .app totals about 70MB. I don't know if he did something differently or not. The lack of communication led me to not even know he had created one - or, for that matter, how he created one,