Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-29 Thread Kamaze
I just tested it with the latest Trunk and somehow i like it. Maybe with the following features it would be even more useable: - Higher map resolution when increasing the map. - Maybe a Hotkey ('C' or 'M') which maximizes the Map to nearly fullscreen, and maybe also with some quick ans smooth

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-17 Thread Giel van Schijndel
Giel van Schijndel schreef: The feature itself sounds good, I'll test it later this day. I can't say it's perfect (I don't believe in perfection), but it's a huge improvement over the current minimap. Please commit when ready to do so. -- Giel signature.asc Description: OpenPGP digital s

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-17 Thread Dennis Schridde
Am Dienstag, 17. Juni 2008 17:05:41 schrieb Per Inge Mathisen: > On Tue, Jun 17, 2008 at 3:23 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > >> So you want the minimap to be like it is now, and I should drop the > >> patch? > > > > Don't get offended. ;) > > I am not. I do not get offended by tec

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-17 Thread Per Inge Mathisen
On Tue, Jun 17, 2008 at 3:23 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: >> So you want the minimap to be like it is now, and I should drop the patch? > Don't get offended. ;) I am not. I do not get offended by technical arguments. > It is more like I think both modes of the minimap are useful

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-17 Thread Dennis Schridde
Am Dienstag, 17. Juni 2008 09:15:27 schrieb Per Inge Mathisen: > On Tue, Jun 17, 2008 at 9:04 AM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > Because I maybe want to see what is going on in my current corner of the > > map (i.e. on big maps), but also want to get an overview quickly. > > ... > >

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-17 Thread Giel van Schijndel
Per Inge Mathisen schreef: I would like someone to take a look at patch #969: Rewritten minimap code. It changes the familiar radar window quite a bit. Instead of zoom and pan, the window always contains the entire map, and you can enlarge or shrink the radar window using the scroll wheel when th

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-17 Thread Per Inge Mathisen
On Tue, Jun 17, 2008 at 9:04 AM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > Because I maybe want to see what is going on in my current corner of the map > (i.e. on big maps), but also want to get an overview quickly. ... > I think having a nearest-surroundings minimap and a whole-world macromap w

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-17 Thread Dennis Schridde
Am Dienstag, 17. Juni 2008 08:38:36 schrieb Per Inge Mathisen: > On Tue, Jun 17, 2008 at 12:43 AM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > So you cannot zoom into just a part of the map anymore? > > Correct. > > > Is there the possibility for a split mode? > > Like having the minimap as it

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-16 Thread Per Inge Mathisen
On Tue, Jun 17, 2008 at 12:43 AM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > So you cannot zoom into just a part of the map anymore? Correct. > Is there the possibility for a split mode? > Like having the minimap as it is now, and when pressing ..."m"... it brings up > a fullscreen (or rather:

Re: [Warzone-dev] patch #969: Rewritten minimap code, ready for testing

2008-06-16 Thread Dennis Schridde
Am Montag, 16. Juni 2008 23:16:30 schrieb Per Inge Mathisen: > I would like someone to take a look at patch #969: Rewritten minimap > code. It changes the familiar radar window quite a bit. Instead of > zoom and pan, the window always contains the entire map, and you can > enlarge or shrink the rad