Re: [Warzone-dev] working sequence videos :)

2007-04-24 Thread Dennis Schridde
Am Dienstag, 24. April 2007 schrieb Angus Lees: > > I think problem was with glext.h not have all *ATI define. The > > Nvidia dev package no have them listed, so it could not compile & > > link them. > > I'm using the prototypes from SDL_opengl.h - which on my version has all > the ATI functions m

Re: [Warzone-dev] working sequence videos :)

2007-04-24 Thread Constantine Pokrovsky
В сообщении от 24 апреля 2007 10:18 Angus Lees написал(a): > On 4/24/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > On Mon, 23 Apr 2007 18:21:13 -0400 Angus Lees <[EMAIL PROTECTED]> > > > > wrote: > > >On 4/23/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > >> >What libraries does this d

Re: [Warzone-dev] working sequence videos :)

2007-04-24 Thread Angus Lees
On 4/24/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: On Mon, 23 Apr 2007 18:21:13 -0400 Angus Lees <[EMAIL PROTECTED]> wrote: >On 4/23/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: >> >What libraries does this depend on? >> >Because I'm getting some linker errors: >glBeginFragmentShaderAT

Re: [Warzone-dev] working sequence videos :)

2007-04-23 Thread vs2k5
On Mon, 23 Apr 2007 18:21:13 -0400 Angus Lees <[EMAIL PROTECTED]> wrote: >On 4/23/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: >> >> On Mon, 23 Apr 2007 09:42:23 -0400 Giel van Schijndel >> <[EMAIL PROTECTED]> wrote: >> >Angus Lees schreef: >> >> So after about a year of learning and coding (I

Re: [Warzone-dev] working sequence videos :)

2007-04-23 Thread Angus Lees
On 4/23/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: On Mon, 23 Apr 2007 09:42:23 -0400 Giel van Schijndel <[EMAIL PROTECTED]> wrote: >Angus Lees schreef: >> So after about a year of learning and coding (I knew nothing >about >> warzone, opengl, ogg, multimedia in general, etc a bit over 12

Re: [Warzone-dev] working sequence videos :)

2007-04-23 Thread vs2k5
On Mon, 23 Apr 2007 09:42:23 -0400 Giel van Schijndel <[EMAIL PROTECTED]> wrote: >Angus Lees schreef: >> So after about a year of learning and coding (I knew nothing >about >> warzone, opengl, ogg, multimedia in general, etc a bit over 12 >months >> ago) I just watched the cam1 intro rpl within

Re: [Warzone-dev] working sequence videos :)

2007-04-23 Thread Dennis Schridde
Am Montag, 23. April 2007 schrieb Giel van Schijndel: > Angus Lees schreef: > > So after about a year of learning and coding (I knew nothing about > > warzone, opengl, ogg, multimedia in general, etc a bit over 12 months > > ago) I just watched the cam1 intro rpl within warzone :) > > > > The code

Re: [Warzone-dev] working sequence videos :)

2007-04-23 Thread Giel van Schijndel
Angus Lees schreef: > So after about a year of learning and coding (I knew nothing about > warzone, opengl, ogg, multimedia in general, etc a bit over 12 months > ago) I just watched the cam1 intro rpl within warzone :) > > The code also supports ogg theora/vorbis - and the dec130 (rpl video > cod

Re: [Warzone-dev] working sequence videos :)

2007-04-23 Thread Dennis Schridde
Am Montag, 23. April 2007 schrieb Angus Lees: > So after about a year of learning and coding (I knew nothing about warzone, > opengl, ogg, multimedia in general, etc a bit over 12 months ago) I just > watched the cam1 intro rpl within warzone :) > > The code also supports ogg theora/vorbis - and t