Re: [warzone2100-dev] 2.3.2 release this weekend ?
On Friday, 23 July 2010 at 22:14, Fastdeath wrote: > Would be nice to have packages for different architectures/versions. > > As example: > 1.) Debian Lenny > 2.) Debian Etch > 3.) Ubuntu Lucid > 4.) Ubuntu Karmic Etch? That seems quite old to me... But I think a package built on e.g. Lenny should work on most systems. > To be True i don't known howto make them, but i think we/i could create > an https://launchpad.net/ account to automaticaly build them? You mean the PPA thing? Looks like that can only build for one version , though both x86 and amd64. Not sure how it would work for us though, since we have the packaging in pkg/dpkg/ and not debian/. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
Would be nice to have packages for different architectures/versions. As example: 1.) Debian Lenny 2.) Debian Etch 3.) Ubuntu Lucid 4.) Ubuntu Karmic To be True i don't known howto make them, but i think we/i could create an https://launchpad.net/ account to automaticaly build them? Regards, Rene aka Fastdeath On 2010-07-23 21:40, Christian Ohm wrote: > On Friday, 23 July 2010 at 15:05, buginator wrote: >> On 7/22/10, Christian Ohm wrote: >>> Fine by me, probably. As you might have noticed, I've updated the Debian >>> packaging so we can offer .debs, let's see how much feedback that gets. >> >> We would then make both tarballs and .debs ? >> Isn't that what Pabs3 does ? > > He only makes packages for current Debian. My plan was to offer .debs that > work > on older systems as well (though until now nobody seems to care, let's see if > moving the topic helps). I can build and upload the packages (_fast_, thanks > to > Fastdeath), so that shouldn't be a problem. > > ___ > Warzone-dev mailing list > Warzone-dev@gna.org > https://mail.gna.org/listinfo/warzone-dev ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
On Friday, 23 July 2010 at 15:05, buginator wrote: > On 7/22/10, Christian Ohm wrote: > > Fine by me, probably. As you might have noticed, I've updated the Debian > > packaging so we can offer .debs, let's see how much feedback that gets. > > We would then make both tarballs and .debs ? > Isn't that what Pabs3 does ? He only makes packages for current Debian. My plan was to offer .debs that work on older systems as well (though until now nobody seems to care, let's see if moving the topic helps). I can build and upload the packages (_fast_, thanks to Fastdeath), so that shouldn't be a problem. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
On Fri, Jul 23, 2010 at 2:06 PM, buginator wrote: > I still don't see the reason for this. If it is a script, then it can > rename whatever version the person wants just like we do for windows > installer. The main reason is that different filenames makes it easier to tell whether high quality videos and low quality videos. It also makes it less likely that the user (or script) will accidentally overwrite high quality videos with low quality videos. I'll make a separate ML post about this. -Zarel ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
On 7/22/10, dak180 wrote: > On Jul 22, 2010, at 9:19 PM, Guangcong Luo wrote: > > > At the same time, I'd like to consolidate the video location to one > > place. To do that, however, we'd need to get PhysFS to search > > /Library/Application Support/Warzone 2100/sequences.wz, which I can't > > seem to be able to do. Can you help me with that? > Yeah--if I can get net access again to make a correct patch. In init.c, 329 & 374, just change tmpstr to point to that full path, then do PHYSFS_addToSearchPath( tmpstr, PHYSFS_APPEND ), flanked by OS_X guards. Don't forget to remove those as well, in the correct area. You can also stick it in the area, and that should work as well. > For my solution to work properly it would need to have different names for > the lo and hi qual sequences. > I still don't see the reason for this. If it is a script, then it can rename whatever version the person wants just like we do for windows installer. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
On 7/22/10, Christian Ohm wrote: > On Thursday, 22 July 2010 at 15:23, buginator wrote: > > Using SF & trac, I have come up with these changes so far, I think we > > should try for a 2.3.2 release this weekend. > > Fine by me, probably. As you might have noticed, I've updated the Debian > packaging so we can offer .debs, let's see how much feedback that gets. > We would then make both tarballs and .debs ? Isn't that what Pabs3 does ? > > Proposed Changelog (so far, I know I have missed some stuff): > > If you just list the svn messages, let me do it. It's easier to add lines than > to look if a change is already mentioned. > Yeah, that is basically what I was doing, so be my guest. :) On another note, still no net access, and thanks to the storms that passed last night, no power either. :S I am not sure when I can get 'normal' access again, but, not much I can do besides wait for the repair crews to fix things. I still rather see a 2.3.2 this weekend, instead of next, but, I can understand if this happens. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
On Jul 22, 2010, at 9:19 PM, Guangcong Luo wrote: > At the same time, I'd like to consolidate the video location to one > place. To do that, however, we'd need to get PhysFS to search > /Library/Application Support/Warzone 2100/sequences.wz, which I can't > seem to be able to do. Can you help me with that? For my solution to work properly it would need to have different names for the lo and hi qual sequences. -- My Web Sites: http://dak180.users.sourceforge.net/ smime.p7s Description: S/MIME cryptographic signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
On Thu, Jul 22, 2010 at 2:23 PM, buginator wrote: > Using SF & trac, I have come up with these changes so far, I think we > should try for a 2.3.2 release this weekend. > > Objections ? Before 2.3.2 is released, I'd like to get the Mac download from ~600 MB back down to 50 MB, by externalizing the video download like we do for Windows. At the same time, I'd like to consolidate the video location to one place. To do that, however, we'd need to get PhysFS to search /Library/Application Support/Warzone 2100/sequences.wz, which I can't seem to be able to do. Can you help me with that? Other than that, I'm fine with a 2.3.2 release. -Zarel ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] 2.3.2 release this weekend ?
On Thursday, 22 July 2010 at 15:23, buginator wrote: > Using SF & trac, I have come up with these changes so far, I think we > should try for a 2.3.2 release this weekend. Fine by me, probably. As you might have noticed, I've updated the Debian packaging so we can offer .debs, let's see how much feedback that gets. > Proposed Changelog (so far, I know I have missed some stuff): If you just list the svn messages, let me do it. It's easier to add lines than to look if a change is already mentioned. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev