On Oct 2, 2008, at 6:13 PM, Maciej Stachowiak wrote:
On Oct 2, 2008, at 6:01 PM, Cameron McCormack wrote:
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could be some degree of
compatibility between this proposed API and the one in SVG Tiny
1.2:
Hi Chris.
I really like the idea of a Timer object. It would allow you to
separate creation from starting, allows you to pause and add other
API's to the interface. Can the constructor be used to simplify the
creation:
var t = new Timer(0, false, function() { ...});
which would start
On Oct 3, 2008, at 11:01 AM, Chris Marrin wrote:
On Oct 2, 2008, at 6:13 PM, Maciej Stachowiak wrote:
On Oct 2, 2008, at 6:01 PM, Cameron McCormack wrote:
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could be some degree of
compatibility between this proposed
On Oct 3, 2008, at 11:15 AM, Geoffrey Garen wrote:
Hi Chris.
I really like the idea of a Timer object. It would allow you to
separate creation from starting, allows you to pause and add other
API's to the interface. Can the constructor be used to simplify the
creation:
var t = new
On Oct 3, 2008, at 1:48 PM, Maciej Stachowiak wrote:
On Oct 3, 2008, at 11:01 AM, Chris Marrin wrote:
On Oct 2, 2008, at 6:13 PM, Maciej Stachowiak wrote:
On Oct 2, 2008, at 6:01 PM, Cameron McCormack wrote:
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could be
On 3-Oct-08, at 3:01 AM, Cameron McCormack wrote:
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could be some degree of
compatibility between this proposed API and the one in SVG Tiny 1.2:
http://dev.w3.org/SVG/profiles/1.2T/publish/
svgudom.html#svg__SVGTimer
: Re: [webkit-dev] Proposed Timer API
On Oct 1, 2008, at 9:58 AM, Darin Adler wrote:
On Oct 1, 2008, at 9:16 AM, Mike Belshe wrote:
If you're going to propose a new API designed for hi-res timers, it
ought to use units of microseconds instead of milliseconds.
Or units of seconds
On Oct 1, 2008, at 9:11 PM, Cameron McCormack wrote:
Justin Haygood:
http://blog.justinhaygood.com/2008/09/30/proposed-high-resolution-timer-api/
If possible, it would be nice if there could be some degree of
compatibility between this proposed API and the one in SVG Tiny 1.2:
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could be some degree of
compatibility between this proposed API and the one in SVG Tiny 1.2:
http://dev.w3.org/SVG/profiles/1.2T/publish/svgudom.html#svg__SVGTimer
Maciej Stachowiak:
I considered that, but I don't
-dev] Proposed Timer API
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could be some degree of
compatibility between this proposed API and the one in SVG Tiny 1.2:
http://dev.w3.org/SVG/profiles/1.2T/publish/svgudom.html#svg__SVGTimer
Maciej Stachowiak:
I
If you're going to propose a new API designed for hi-res timers, it ought to
use units of microseconds instead of milliseconds.
Mike
On Tue, Sep 30, 2008 at 7:32 PM, Justin Haygood [EMAIL PROTECTED]wrote:
http://blog.justinhaygood.com/2008/09/30/proposed-high-resolution-timer-api/
It's
On Oct 1, 2008, at 9:16 AM, Mike Belshe wrote:
If you're going to propose a new API designed for hi-res timers, it
ought to use units of microseconds instead of milliseconds.
Or units of seconds, perhaps? Since JavaScript numbers are already
floating point.
-- Darin
On Oct 1, 2008, at 9:58 AM, Darin Adler wrote:
On Oct 1, 2008, at 9:16 AM, Mike Belshe wrote:
If you're going to propose a new API designed for hi-res timers, it
ought to use units of microseconds instead of milliseconds.
Or units of seconds, perhaps? Since JavaScript numbers are already
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maciej Stachowiak
Sent: Wednesday, October 01, 2008 1:02 PM
To: Darin Adler
Cc: WebKit Development
Subject: Re: [webkit-dev] Proposed Timer API
On Oct 1, 2008, at 9:58 AM, Darin Adler wrote:
On Oct 1
I first sent this to Mike Belshe; I meant to send it to the list, but
I'm new to it:
Perhaps it could use milliseconds, but allow floating-point numbers.
Milliseconds would be easier, in my opinion, to work with than
microseconds.
Adobe's data type for delay is Number, which according to
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