Rob Crowther wrote:
Or, as you say above, does the user
have to visit each page? I'll have some time this afternoon so I'll
probably just try it myself :)
Just wanted to confirm: I tested this last night in Firefox 4.0 beta -
any manifests linked to in pages downloaded by another manifest fi
On 13/08/10 05:17, Ryan Seddon wrote:
Yeah that is a good point. Although doing so would require the person to
visit each page which has it's own manifest before it will be cached.
Have you ever tried caching pages which themselves have manifests?
If you're referring to the page which re
On Thu, Aug 12, 2010 at 9:59 PM, Rob Crowther
wrote:
> You can split resources across multiple manifest files, though, as far as I
> can tell, the you only get one manifest per page.
>
Yeah that is a good point. Although doing so would require the person to
visit each page which has it's own man
Ryan Seddon wrote:
If you make an update to the manifest file it will
re-download every asset listed in the manifest.
You can split resources across multiple manifest files, though, as far
as I can tell, the you only get one manifest per page. Have you ever
tried caching pages which themselv
I've played around with the appCache quite a bit and it certainly has its
limitations. If you make an update to the manifest file it will re-download
every asset listed in the manifest. The limit, although it isn't documented
anywhere, is 5mb for iPhone and 10mb for iPad. It's really only designed
Hi Andrew
Andrew Harris wrote:
Is the offline storage tool in HTML5 designed for this sort of heavy lifting?
are there storage limitations?
on an iPad?
Can you confirm, are you referring to Web Storage[1] or Offline
Resources[2]? Web Storage is really just cookies on steroids and
probably is
Asking why not just use the cache is a valid question.
In this case, using HTML5 storage to house files doesn't seem to be tapping
into all HTML5 storage can do--but it's not violating what storage can do
either (so far as I know).
HTML5 storage is like cookies: "Simply put, it’s a way for web
You can store on iPhone with Web Database any amount of data.
It will just ask user does he really want to allow this site to use, say,
100mb.
My application for the iPhone stores 150mb now.
Yuriy "akella" Artyukh,
http://cssing.org.ua
On Mon, Aug 9, 2010 at 11:03 AM, David Dorward wrote:
>
>
On 9 Aug 2010, at 08:59, Josh Godsiff wrote:
> I avoid Apple products like the plague, so perhaps I'm missing some info
> here, but what's wrong with simply getting the user to download the file in
> the normal fashion?
Apps are heavily sandboxed and there is no user accessible global file sy
I avoid Apple products like the plague, so perhaps I'm missing some info
here, but what's wrong with simply getting the user to download the file
in the normal fashion?
- Josh
On 9/8/2010 3:11 PM, Breton Slivka wrote:
The iPhone has a 5mb upper limit per page. I think the ipad's limit is 10mb
The iPhone has a 5mb upper limit per page. I think the ipad's limit is 10mb but
I am not sure. So in other words, no.
-Breton
On 09/08/2010, at 2:55 PM, Andrew Harris wrote:
> Hi all, I'm asking around the traps on a question which has come up at work.
>
> We want to develop an iPad app to
It's really not designed for that amount of data. Perhaps this StackOverflow
question will give you an idea on limits -
http://stackoverflow.com/questions/1921048/limit-of-localstorage-on-iphone
~bck
On 09/08/2010, at 2:55 PM, Andrew Harris wrote:
> Hi all, I'm asking around the traps on a qu
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