On 2008-09-18, at 00:29, Dale Mahalko wrote:
Rather than making one "impostor in the middle" as for the current
single-eye viewer that offers no depth perception, it would make two
impostors, each rendered slightly offset to the left and right of the
center camera view and aligning with the stereo viewer's eye
separation distance.
Two comments:
1. It would be nice to be able to run a "two camera" view even
without stereo, with one view as a "peripheral vision" view
(overhead, say, or fisheye) in a picture-in-a-picture spot or even
(radical idea) a second window.
2. You know what would be cool for 3d? A control to dynamically
adjust the 3d separation, like the current "zoom" control. Yes, it's
not realistic, who cares? It's virtual.
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