Of course... Looking at our favorite friend, the wiki, I find a tiny note that changing to the X11 opengl via "eselect opengl set xorg-x11" might help... And the saga continues...
Once I get this worked out I'll have to write something on the wiki... I'll know too much not to contribute! Ricky On Thu, Jan 1, 2009 at 6:13 PM, Ricky <[email protected]> wrote: > Ok.. I had to install media-libs/gst-plugins-base and that got me back > able to to start the compilation... > > Latest failure point is maybe a bug? > [ 31%] Building CXX object llrender/CMakeFiles/llrender.dir/llrender.o > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp: In member function > 'void LLTexUnit::refreshState()': > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp:115: error: > 'glActiveTextureARB' was not declared in this scope > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp: In member function > 'void LLTexUnit::activate()': > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp:144: error: > 'glActiveTextureARB' was not declared in this scope > > Yay!! 31% is further than I've been in a while :D > > Any ideas? > > Thanks, > Ricky > aka Cron Stardust > > On Thu, Jan 1, 2009 at 5:32 PM, Ricky <[email protected]> wrote: > >> Good point, so I just checked my system: >> >> * dev-libs/glib >> Latest version available: 2.16.5 >> Latest version installed: 2.16.5 >> >> So it looks like I have that installed already... >> >> Running an "equery files glib" tells me the headers are in >> /usr/include/glib-2.0/ >> >> Hmm.... >> >> >> On Wed, Dec 31, 2008 at 11:19 AM, R. Douglas Barbieri >> <[email protected]>wrote: >> >>> If I remember correctly, I ran into a similar problem on my Ubuntu x64 >>> system. I installed the glib dev package and it built correctly. >>> >>> On Fri, Dec 26, 2008 at 10:04 AM, Ricky <[email protected]> wrote: >>> > Thanks! I'll check out the overlay, and try your suggestions. >>> > >>> > Ricky >>> > aka Cron Stardust >>> > >>> > On Fri, Dec 26, 2008 at 12:10 AM, Khyota <[email protected]> wrote: >>> >> >>> >> >Any ideas? >>> >> You forgot to add --standalone to # ./develop.py -t Release -N. so >>> # >>> >> ./develop.py --standalone -t Release -N? your trying to compile >>> against >>> >> the >>> >> precompiled librarys, and glib isnt included for x86_64 yet. >>> >> >>> >> you may also need to grab the libs, SDL, and glh_linear packages from >>> >> install.xml SDL contains the missing cursors which arent in artwork >>> for >>> >> some >>> >> reason, and glh_linear is needed but isnt downloaded in standalone, >>> the >>> >> libs >>> >> contains fonts but if your replacing them its fine. >>> >> >>> >> If your compiling svn trunk you will need to compile libndofdev >>> seperatly >>> >> and >>> >> LL does not provide the source so here it is. >>> >> >>> >> >>> http://www.aaue.dk/~janoc/files/software/linux/spacenav/libndofdev-0.2.tar.gz<http://www.aaue.dk/%7Ejanoc/files/software/linux/spacenav/libndofdev-0.2.tar.gz> >>> >> (thanks jan) >>> >> >>> >> Thats extra work for going x86_64 these days :/ >>> >> you mite also want to check out the gentoo ebuild, might also help >>> solve >>> >> the >>> >> dependancy mess and give you a 'skeleton' for your script, its on the >>> >> zugaina >>> >> overlay, but heres a url to the latest one too. >>> >> >>> >> http://gentoo.zugaina.org/portage/games- >>> >> simulation/secondlife/secondlife-1.22.4_rc.ebuild >>> >> >>> >> Happy building! >>> >> >>> >> Khyota >>> >> _______________________________________________ >>> >> Policies and (un)subscribe information available here: >>> >> http://wiki.secondlife.com/wiki/SLDev >>> >> Please read the policies before posting to keep unmoderated posting >>> >> privileges >>> > >>> > >>> > _______________________________________________ >>> > Policies and (un)subscribe information available here: >>> > http://wiki.secondlife.com/wiki/SLDev >>> > Please read the policies before posting to keep unmoderated posting >>> > privileges >>> > >>> >>> >>> >>> -- >>> Doug Barbieri >>> [email protected] >>> _______________________________________________ >>> Policies and (un)subscribe information available here: >>> http://wiki.secondlife.com/wiki/SLDev >>> Please read the policies before posting to keep unmoderated posting >>> privileges >>> >> >> >
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