Thanks! That allowed me to remove the sudo lines from my script. Yay! I seem to like brick walls, or is it that they like me.. I have another problem!
It looks like it may be more than one problem: [ 96%] Building CXX object newview/CMakeFiles/secondlife-bin.dir/pipeline.o Linking CXX executable secondlife-bin Verifying message template master: http://secondlife.com/app/message_template/master_message_template.msg current: /home/ricky/SLDev64/linden/scripts/messages/message_template.msg Refreshing master cache from http://secondlife.com/app/message_template/master_message_template.msg --- PASS --- Newer added message RezRestoreToWorld in message TeleportFinish: is more deprecated: UDPBlackListed vs. NotDeprecated in base in message EnableSimulator: is more deprecated: UDPBlackListed vs. NotDeprecated in base in message RegionHandshake: has 1 extra blocks in message CrossedRegion: is more deprecated: UDPBlackListed vs. NotDeprecated in base in message RegionInfo: has 1 extra blocks /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.2/../../../../x86_64-pc-linux-gnu/bin/ld: cannot find -lndofdev collect2: ld returned 1 exit status make[2]: *** [newview/secondlife-bin] Error 1 make[1]: *** [newview/CMakeFiles/secondlife-bin.dir/all] Error 2 make: *** [all] Error 2 I have followed, as close as I could, the instructions for installing ndofdev, here's the relevant lines from my script: cd "libndofdev" make cd .. cp libndofdev/ndofdev_external.h "linden/indra/newview/" cp libndofdev/libndofdev.a "linden/libraries/$(arch)-linux/lib_release_client/" Anything missed? I'm almost there.... Thanks again, Ricky Cron Stardust On Fri, Jan 2, 2009 at 2:33 AM, Robin Cornelius <[email protected]>wrote: > Ricky wrote: > > Ok.. I had to install media-libs/gst-plugins-base and that got me back > > able to to start the compilation... > > > > Latest failure point is maybe a bug? > > [ 31%] Building CXX object llrender/CMakeFiles/llrender.dir/llrender.o > > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp: In member > > function 'void LLTexUnit::refreshState()': > > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp:115: error: > > 'glActiveTextureARB' was not declared in this scope > > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp: In member > > function 'void LLTexUnit::activate()': > > /home/ricky/SLDev64/linden/indra/llrender/llrender.cpp:144: error: > > 'glActiveTextureARB' was not declared in this scope > > > > > > Have a look at the patch on http://jira.secondlife.com/browse/VWR-9557 > > it allows compile to succeed when you have the nvidia gl.h or the mesa > gl.h headers installed and saves a bit of messing around swapping dev > packages. I've just refreshed the patch for 1.22.4 so should be ok on > 1.21 or 1.22 series. > > Robin > >
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