Good morning List, maybe it's just too early, but I have a scalar-node with animation on it (that is supposed to drive scaling) and I want it to offset to get some variation. Is this possible in this easy way, or do I have to give each point a triggerAtFrame-attribute, compare to current frame and use a new state (or similar using an if-node). How do you do this normally? (I do it with if-nodes, current-frame compared to triggerFrame and rescaling usually, but my mind is so slow this morning that I am longing for a quick one-node solution)
Thanks, Thomas

