Good morning List,

maybe it's just too early, but I have a scalar-node with animation on it
(that is supposed to drive scaling) and I want it to offset to get some
variation. Is this possible in this easy way, or do I have to give each
point a triggerAtFrame-attribute, compare to current frame and use a new
state (or similar using an if-node).
How do you do this normally? (I do it with if-nodes, current-frame compared
to triggerFrame and rescaling usually, but my mind is so slow this morning
that I am longing for a quick one-node solution)

Thanks,
Thomas

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