Yep that's a good idea!

Tks
On 05/06/2012, at 17:31, Ben Houston wrote:

> I think you will need to have unique instances for each cube as they
> have distinct texture coordinates.  I would start with a set of the
> cubes in this grid and then apply the texture coordinates then emit a
> grid of points and attach the instances to that grid of points.
> -ben
> 
> On Tue, Jun 5, 2012 at 12:09 PM, Mário Domingos
> <[email protected]> wrote:
>> Hey everybody,
>> 
>> I have a grid of particles with instanced cubes on it, now I want to texture
>> them with an image like the example I have attached, anyone knows how can I
>> do this?
>> 
>> 
>> 
>> Tks
>> 
>> 
>> 
>> 
>> Mário Domingos
>> 
>> Freelancer | 3D Generalist
>> 
>> www.mariodomingos.com
>> 
>> T: +351 91 646 80 16
>> Portugal
>> 
>> 
> 
> 
> 
> -- 
> Best regards,
> Ben Houston
> Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
> http://Exocortex.com - Passionate CG Software Professionals.
> 


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