Yep that's a good idea! Tks On 05/06/2012, at 17:31, Ben Houston wrote:
> I think you will need to have unique instances for each cube as they > have distinct texture coordinates. I would start with a set of the > cubes in this grid and then apply the texture coordinates then emit a > grid of points and attach the instances to that grid of points. > -ben > > On Tue, Jun 5, 2012 at 12:09 PM, Mário Domingos > <[email protected]> wrote: >> Hey everybody, >> >> I have a grid of particles with instanced cubes on it, now I want to texture >> them with an image like the example I have attached, anyone knows how can I >> do this? >> >> >> >> Tks >> >> >> >> >> Mário Domingos >> >> Freelancer | 3D Generalist >> >> www.mariodomingos.com >> >> T: +351 91 646 80 16 >> Portugal >> >> > > > > -- > Best regards, > Ben Houston > Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom > http://Exocortex.com - Passionate CG Software Professionals. >

