How are you fracturing the mesh? IIRC Momentum and ImplosiaFX both provide
polygon island IDs.


On Wed, Jun 6, 2012 at 7:12 PM, Simon Van de Lagemaat <
[email protected]> wrote:

> Is this feasible?  I'm trying to assign random color values to points
> based on their connectivity i.e. fractured mesh where each chunk has a
> random value or color.  The mesh isn't light so I'm wondering if this is
> going to be a slow process or if it's even possible.****
>
> ** **
>
> Cheers****
>
> ** **
>

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