How are you fracturing the mesh? IIRC Momentum and ImplosiaFX both provide polygon island IDs.
On Wed, Jun 6, 2012 at 7:12 PM, Simon Van de Lagemaat < [email protected]> wrote: > Is this feasible? I'm trying to assign random color values to points > based on their connectivity i.e. fractured mesh where each chunk has a > random value or color. The mesh isn't light so I'm wondering if this is > going to be a slow process or if it's even possible.**** > > ** ** > > Cheers**** > > ** ** >

