Why do more Samples in the Refraction section cause the object to get darker? I would expect it to reduce the noisiness of the Gloss. I just need to clean up the gloss of the refraction, am I looking in the wrong place?
- Architectural Shader: Refraction Samples Byron Nash
- Re: Architectural Shader: Refraction Samples Gustavo Eggert Boehs
- Re: Architectural Shader: Refraction Samples Byron Nash
- Re: Architectural Shader: Refraction Sam... Gustavo Eggert Boehs
- Re: Architectural Shader: Refraction... Byron Nash

