I cheat it by setting the start and stop frames to zero (I still get one frame) I would also like the ability to make a pass non-renderable. It is great for tweaking a scene after you have all your passes created.
I also can create a pass called "do not render" and make the view visibility and render visibility "no effect on members" and the pass name hopefully will remind me to remove it just prior to render. Again, not perfect, but it works for me. On Thu, Jul 19, 2012 at 3:30 PM, Byron Nash <[email protected]> wrote: > I am using REBUS render farm and it seems to be pretty quick and > economical. It only seems to render the whole scene however. Is there an > easy way to make passes not render when you hit render all? I assume that's > sort of what this farm is doing. -- Best Regards, * Stephen P. Davidson** **(954) 552-7956 * [email protected] <http://www.3danimationmagic.com> My Website is *GREEN*, Is yours? [image: affiliate_link] <http://www.fatcow.com/join/index.bml?AffID=626478>

