I don't know, it used to be something those marketing/pr people stay up at
night and come up with those nifty slogans.

I can just say that Softimage would probably replace 80% of the so called
"pipeline tools" that are created to work around the software. Just put any
Maya artist infront of a vanilla install of Maya and they will scream... :)
ICE would probably wipe out 90% of the in-house scripts that are created.
And instead they would have a better modal/nodal system to work with.

But.... the main problem these days is probably not the technology, it's
finding the people who can do it. Not a lot of Softimage artists that are
highlevel TD's around. Most of them are on this list, and they already have
a job :)

regards
stefan andersson


On Mon, Sep 10, 2012 at 9:55 PM, Graham Bell <[email protected]>wrote:

> "I don't want Softimage to be a good companion to Maya&3dsmax, I want
> Softimage to kick their ass and make all users leave their software and use
> Softimage instead!!"
>
> This is a perfectly valid point, however playing a neutral card for a
> moment and to just throw something out there....how do we do that?
> There are plenty of Maya/Max based studios out there, skilled up, decent
> pipeline with some tech & tools, and producing very good and capable work
> for years, how would you get them to then rip all that up and go with
> Softimage?
> I'm not sure it's that easy, expanding the capability of a pipeline by
> adding another solution/software is one thing, but a complete
> replacement/retool of your core 3D app? That's a whole bigger thing
> altogether.
>
>
> G
>
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Leoung O'Young
> Sent: 10 September 2012 20:35
> To: [email protected]
> Subject: Re: In case you missed it..
>
> Stefan, I totally agreed with you rant....hopefully we are wrong
> We are sitting on the fence about upgrading our licenses, at this point we
> will have to take a hard long look.
>
> We have been with Softimage/XSI since the early '90..
>
> Leoung
>
> On 9/10/2012 3:07 PM, Stefan Andersson wrote:
> Just to throw some more gasoline onto the fire.
>
> So the value to a 3dsmax/Maya user would be to use Softimage as a particle
> plugin. Everything else their respective Software is good at.
>
> I know you don't agree with them Graham, and it's not you who "wrote/made"
> this :) It's been said over and over again on this list, it doesn't seem
> that Autodesk cares about Softimage.
>
> And it's for that reason alone that I don't recommend anyone (anymore) to
> buy or learn Softimage. Autodesk representatives on this list is trying to
> assure us, but apparently those people have absolutely NO contact with the
> Marketing/PR people. It's not that we have been asking for much, but the
> way they market Softimage and the way new users and studios look at
> Softimage... well... you get my point.
>
> I don't want Softimage to be a good companion to Maya&3dsmax, I want
> Softimage to kick their ass and make all users leave their software and use
> Softimage instead!! But that is not in Autodesk view a good thing. And for
> this reason I think Autodesk is really bad for Softimage.
>
> Why is attitude and "kick butt" mentality a bad thing? it's what keeps a
> lot of us going and improving our-self. It's what makes us trying to reach
> for those extra 10% in a production.
>
> Am I pissed at Autodesk? you bet you sweet ass I am. I spent years behind
> Softimage and got companies to buy the software that were Maya based, and
> really really tried to get it to work...
> With ICE I had big hopes. But... Autodesk had little incentive to kick
> Maya/3dsmax out the window. They made Softimage into a particle plugin.
>
> So what happens now?
>
> I know it's pointless rant, and it just adds fuel to the fire. But it's
> difficult to talk about something positive when it comes to Softimage. It's
> like having a Formula One car, but you live in the country side and no one
> understands why you have it.
>
> Sorry for the rant everyone.
>
> best regards
> Stefan
> On Mon, Sep 10, 2012 at 4:36 PM, Graham Bell <[email protected]
> <mailto:[email protected]>> wrote:
> Perhaps worth pointing out that this is a Entertainment Creation 'Suites'
> magazine and of the course the two main flavours (Ultimate aside) for the
> Suites are Maya and Max. And therefore the three packages shown in the
> image are all including in the Maya/Max Suites, hence the reason for trying
> to show their value to those respective users.
>
>
>
> From: [email protected]<mailto:
> [email protected]> [mailto:
> [email protected]<mailto:
> [email protected]>] On Behalf Of Paul Griswold
> Sent: 10 September 2012 15:08
> To: [email protected]<mailto:[email protected]
> >
> Subject: In case you missed it..
>
> This is the kind of stuff that makes me really dislike Autodesk:
> http://yfrog.com/h0t6exxtj
>
> I'm glad to know Softimage is a particle system that has single-step
> interoperability with the apps in the "Areas of Excellence" (Max and Maya).
>
>
>
> -Paul
>
>
>
> --
> stefan andersson - digital janitor - http://sanders3d.wordpress.com
>
>


-- 
stefan andersson - digital janitor - http://sanders3d.wordpress.com

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