do you know about andy goldsworthy? http://www.ucblueash.edu/artcomm/web/w2005_2006/maria_Goldsworthy/TEST/index.html
i think your example doesn't hold up very, are you saying that if someone takes softimage away from you tomorrow you will cease to create? s On Mon, Sep 10, 2012 at 5:48 PM, Eric Turman <[email protected]> wrote: > The "its just a tool" argument. If that were true, we would still all be > using sticks and rocks. > > > On Mon, Sep 10, 2012 at 7:44 PM, Eric Thivierge <[email protected]>wrote: > >> You'll be a better more versatile 3D artist for knowing both. I've used >> both back and forth over the years, more Softimage than Maya but am coming >> to the realization its about doing 3D not applications. General knowledge >> of your profession executed with the tools each package offers. Though I'm >> never going to touch Max. Even with a 10 foot pole. >> >> >> -------------------------------------------- >> Eric Thivierge >> http://www.ethivierge.com >> >> >> On Tue, Sep 11, 2012 at 10:25 AM, Kiril Aronofski <[email protected]>wrote: >> >>> This discussion has been led repeatedly over the past several years and, >>> frankly, nothing indicates it will ever change. The outlook of Softimage >>> has even deteriorated quite a lot... >>> >>> I am one of the students who made the leap of faith a few years ago and >>> jumped into Softimage on account of being very impressed with its animation >>> capabilities and general enthusiasm surrounding ICE. While the learning has >>> been nothing but a pleasantry, I am sad to say, I can only see it as a huge >>> mistake now. Prior to this, I have, rather unwisely, not contacted studios >>> in my area - or tried in any other way - to find out which software they >>> require the knowledge of. Now, getting closer to graduation, I have kept an >>> eye out for the past few months and the situation is depressingly bleak. >>> Job offerings that involve XSI in any way come so rarely, I have already >>> started retraining myself for Maya (which I have some previous experience >>> with). >>> >>> Don't mean to come off as some kind of a whiner, but I'll make a point >>> that saying AD is trying to get Softimage needed exposure by getting more >>> studios on the suites is naive and fundamentally wrong because this is >>> actually the ONLY way they are exposing it. While Max and Maya are getting >>> into peoples hands left and right, Softimage is limited to an odd mention >>> on the side and even than just to let you know you can fly some particles >>> around in ICE. >>> >>> I cannot possibly see how demoting a full-fledged package to a simple >>> helper tool can encourage any one individual, let alone a studio, to base >>> their long term plans on it. >>> >>> ... >>> >>> I thought about what Serguei Kalentchouk said and I would trust someone >>> from DreamWorks to know what he's talking about. My question is, is XSI now >>> worse than Maya was 6, 8, 10 years ago when these studios started building >>> their pipelines? I have no illusions soft will not be radically changing a >>> decade old institution, but does it mean that can't stand on the same >>> footing when offered fresh and off the shelf? >>> >>> >>> Kiril >>> >>> >>> >>> On Tue, Sep 11, 2012 at 1:25 AM, Simon Reeves <[email protected]>wrote: >>> >>>> >>>> Pete's point about about having more licences knocking around because >>>> of the suite has already come to light in the small studio I'm working >>>> at... They Had a good offer to upgrade to the suites, useful to have a >>>> licence of maya and xsi for the odd thing ...and I think they're tired of >>>> max, some not so great experience with maya, and me in the corner yapping >>>> on about soft. They're used to vray so that's a bonus, interested in >>>> Arnold, and whatever ICE may be. >>>> That AD image is mostly funny because of how max hangs on in the >>>> middle, never mind where soft is.. And maybe it's good it has a separate >>>> role, not being one of the two apps that do the same job (according to the >>>> image) >>>> >>>> >>>> >>>> On 10 Sep 2012, at 23:55, Steven Caron <[email protected]> wrote: >>>> >>>> indeed, API wise i will always admit Maya's is more open and in that >>>> way better. i have no delusions about my choice being anything more than >>>> 'personal preference'. >>>> >>>> s >>>> >>>> On Mon, Sep 10, 2012 at 3:35 PM, Serguei Kalentchouk < >>>> [email protected]> wrote: >>>> >>>>> I know we all like XSI on this list but I always feel in these >>>>> discussions that the the perceived benefit of XSI over Maya is greatly >>>>> exaggerated due to personal preference. >>>>> >>>>> >>>> >>> >> > > > -- > > > > > -=T=- >

