do you know about andy goldsworthy?
http://www.ucblueash.edu/artcomm/web/w2005_2006/maria_Goldsworthy/TEST/index.html

i think your example doesn't hold up very, are you saying that if someone
takes softimage away from you tomorrow you will cease to create?

s

On Mon, Sep 10, 2012 at 5:48 PM, Eric Turman <[email protected]> wrote:

> The "its just a tool" argument. If that were true, we would still all be
> using sticks and rocks.
>
>
> On Mon, Sep 10, 2012 at 7:44 PM, Eric Thivierge <[email protected]>wrote:
>
>> You'll be a better more versatile 3D artist for knowing both. I've used
>> both back and forth over the years, more Softimage than Maya but am coming
>> to the realization its about doing 3D not applications. General knowledge
>> of your profession executed with the tools each package offers. Though I'm
>> never going to touch Max. Even with a 10 foot pole.
>>
>>
>> --------------------------------------------
>> Eric Thivierge
>> http://www.ethivierge.com
>>
>>
>> On Tue, Sep 11, 2012 at 10:25 AM, Kiril Aronofski <[email protected]>wrote:
>>
>>> This discussion has been led repeatedly over the past several years and,
>>> frankly, nothing indicates it will ever change. The outlook of Softimage
>>> has even deteriorated quite a lot...
>>>
>>> I am one of the students who made the leap of faith a few years ago and
>>> jumped into Softimage on account of being very impressed with its animation
>>> capabilities and general enthusiasm surrounding ICE. While the learning has
>>> been nothing but a pleasantry, I am sad to say, I can only see it as a huge
>>> mistake now. Prior to this, I have, rather unwisely, not contacted studios
>>> in my area - or tried in any other way - to find out which software they
>>> require the knowledge of. Now, getting closer to graduation, I have kept an
>>> eye out for the past few months and the situation is depressingly bleak.
>>> Job offerings that involve XSI in any way come so rarely, I have already
>>> started retraining myself for Maya (which I have some previous experience
>>> with).
>>>
>>> Don't mean to come off as some kind of a whiner, but I'll make a point
>>> that saying AD is trying to get Softimage needed exposure by getting more
>>> studios on the suites is naive and fundamentally wrong because this is
>>> actually the ONLY way they are exposing it. While Max and Maya are getting
>>> into peoples hands left and right, Softimage is limited to an odd mention
>>> on the side and even than just to let you know you can fly some particles
>>> around in ICE.
>>>
>>> I cannot possibly see how demoting a full-fledged package to a simple
>>> helper tool can encourage any one individual, let alone a studio, to base
>>> their long term plans on it.
>>>
>>> ...
>>>
>>> I thought about what Serguei Kalentchouk said and I would trust someone
>>> from DreamWorks to know what he's talking about. My question is, is XSI now
>>> worse than Maya was 6, 8, 10 years ago when these studios started building
>>> their pipelines? I have no illusions soft will not be radically changing a
>>> decade old institution, but does it mean that can't stand on the same
>>> footing when offered fresh and off the shelf?
>>>
>>>
>>> Kiril
>>>
>>>
>>>
>>> On Tue, Sep 11, 2012 at 1:25 AM, Simon Reeves <[email protected]>wrote:
>>>
>>>>
>>>> Pete's point about about having more licences knocking around because
>>>> of the suite has already come to light in the small studio I'm working
>>>> at... They Had a good offer to upgrade to the suites, useful to have a
>>>> licence of maya and xsi for the odd thing ...and I think they're tired of
>>>> max, some not so great experience with maya, and me in the corner yapping
>>>> on about soft. They're used to vray so that's a bonus, interested in
>>>> Arnold, and whatever ICE may be.
>>>> That AD image is mostly funny because of how max hangs on in the
>>>> middle, never mind where soft is.. And maybe it's good it has a separate
>>>> role, not being one of the two apps that do the same job (according to the
>>>> image)
>>>>
>>>>
>>>>
>>>> On 10 Sep 2012, at 23:55, Steven Caron <[email protected]> wrote:
>>>>
>>>> indeed, API wise i will always admit Maya's is more open and in that
>>>> way better. i have no delusions about my choice being anything more than
>>>> 'personal preference'.
>>>>
>>>> s
>>>>
>>>> On Mon, Sep 10, 2012 at 3:35 PM, Serguei Kalentchouk <
>>>> [email protected]> wrote:
>>>>
>>>>> I know we all like XSI on this list but I always feel in these
>>>>> discussions that the the perceived benefit of XSI over Maya is greatly
>>>>> exaggerated due to personal preference.
>>>>>
>>>>>
>>>>
>>>
>>
>
>
> --
>
>
>
>
> -=T=-
>

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