The "its just a tool" argument. If that were true, we would still all be
using sticks and rocks.

On Mon, Sep 10, 2012 at 7:44 PM, Eric Thivierge <[email protected]>wrote:

> You'll be a better more versatile 3D artist for knowing both. I've used
> both back and forth over the years, more Softimage than Maya but am coming
> to the realization its about doing 3D not applications. General knowledge
> of your profession executed with the tools each package offers. Though I'm
> never going to touch Max. Even with a 10 foot pole.
>
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com
>
>
> On Tue, Sep 11, 2012 at 10:25 AM, Kiril Aronofski <[email protected]>wrote:
>
>> This discussion has been led repeatedly over the past several years and,
>> frankly, nothing indicates it will ever change. The outlook of Softimage
>> has even deteriorated quite a lot...
>>
>> I am one of the students who made the leap of faith a few years ago and
>> jumped into Softimage on account of being very impressed with its animation
>> capabilities and general enthusiasm surrounding ICE. While the learning has
>> been nothing but a pleasantry, I am sad to say, I can only see it as a huge
>> mistake now. Prior to this, I have, rather unwisely, not contacted studios
>> in my area - or tried in any other way - to find out which software they
>> require the knowledge of. Now, getting closer to graduation, I have kept an
>> eye out for the past few months and the situation is depressingly bleak.
>> Job offerings that involve XSI in any way come so rarely, I have already
>> started retraining myself for Maya (which I have some previous experience
>> with).
>>
>> Don't mean to come off as some kind of a whiner, but I'll make a point
>> that saying AD is trying to get Softimage needed exposure by getting more
>> studios on the suites is naive and fundamentally wrong because this is
>> actually the ONLY way they are exposing it. While Max and Maya are getting
>> into peoples hands left and right, Softimage is limited to an odd mention
>> on the side and even than just to let you know you can fly some particles
>> around in ICE.
>>
>> I cannot possibly see how demoting a full-fledged package to a simple
>> helper tool can encourage any one individual, let alone a studio, to base
>> their long term plans on it.
>>
>> ...
>>
>> I thought about what Serguei Kalentchouk said and I would trust someone
>> from DreamWorks to know what he's talking about. My question is, is XSI now
>> worse than Maya was 6, 8, 10 years ago when these studios started building
>> their pipelines? I have no illusions soft will not be radically changing a
>> decade old institution, but does it mean that can't stand on the same
>> footing when offered fresh and off the shelf?
>>
>>
>> Kiril
>>
>>
>>
>> On Tue, Sep 11, 2012 at 1:25 AM, Simon Reeves <[email protected]>wrote:
>>
>>>
>>> Pete's point about about having more licences knocking around because of
>>> the suite has already come to light in the small studio I'm working at...
>>> They Had a good offer to upgrade to the suites, useful to have a licence of
>>> maya and xsi for the odd thing ...and I think they're tired of max, some
>>> not so great experience with maya, and me in the corner yapping on about
>>> soft. They're used to vray so that's a bonus, interested in Arnold, and
>>> whatever ICE may be.
>>> That AD image is mostly funny because of how max hangs on in the middle,
>>> never mind where soft is.. And maybe it's good it has a separate role, not
>>> being one of the two apps that do the same job (according to the image)
>>>
>>>
>>>
>>> On 10 Sep 2012, at 23:55, Steven Caron <[email protected]> wrote:
>>>
>>> indeed, API wise i will always admit Maya's is more open and in that way
>>> better. i have no delusions about my choice being anything more than
>>> 'personal preference'.
>>>
>>> s
>>>
>>> On Mon, Sep 10, 2012 at 3:35 PM, Serguei Kalentchouk <
>>> [email protected]> wrote:
>>>
>>>> I know we all like XSI on this list but I always feel in these
>>>> discussions that the the perceived benefit of XSI over Maya is greatly
>>>> exaggerated due to personal preference.
>>>>
>>>>
>>>
>>
>


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