If you are using reference models, when the scene load (rebuilt themselves) xsi doesn't know which reference model should be loaded first and then have the constraints applied to them. so you end up with scenes breaking and constraints freaking out.
I cant recall 100% but maybe try have a null and constrain the null onto model A and then have model B constrained to that null, this may solve it... but im no 100% certain as I havent done model to model constraints in a while. On Sat, Sep 29, 2012 at 1:39 PM, Andreas Bystrom <[email protected]>wrote: > are you using reference models? I know there can be issues with those when > you have nested models., i.e one model parented under another. > > > > > On Sat, Sep 29, 2012 at 3:31 PM, Demian Kurejwowski <[email protected] > > wrote: > >> i have 2 models, >> a girl thats carring a cat. >> >> if i pose constraint the cat to the hand of the girl,i can animate the >> scene, but when i reload the scene, the constraint is lost, >> i am assuming that xsi doesn allow that. >> >> is there a trick, or a work around for that? >> >> thanks guys. >> > > > > -- > Andreas Byström > Lighting TD - Weta Digital > > -- ------------------- Simon Ben Anderson blog: http://vinyldevelopment.wordpress.com/

