where do I send the beers?

your a champ, cheers!

On Saturday, November 3, 2012, Simon Anderson wrote:

> Mr one again you ROOOOCK! haha.. :)
>
> checks you monday
>
> On Sat, Nov 3, 2012 at 3:40 PM, Ahmidou Lyazidi 
> <[email protected]<javascript:_e({}, 'cvml', '[email protected]');>
> > wrote:
>
>> Just forgot to say, it's obiviou but as it's a vector file, you can
>> choose whatever size you want while importing in photoshop.
>>
>> Have a nice week end!
>>
>>
>>
>> 2012/11/3 Ahmidou Lyazidi <[email protected] <javascript:_e({},
>> 'cvml', '[email protected]');>>
>>
>>> I have seen some people complaining about the UV stamp feature in
>>> Softimage, and I also found it annoying that you can't specifiy the image
>>> size, and that it's asking if we want replace the current texture with the
>>> UV one, which I'm sure everybody reply "NO".
>>> So I gave it a try and it was quite straight forward. I was first
>>> thinking writing SVG as it's just xml, but Photoshop can't read them, so
>>> instead I found a Python module that can write .eps files.
>>>
>>> You can download it here
>>> https://github.com/ahmidou/Softimage_DEV/tree/master/UVstamp
>>>
>>> Just copy the files in your plugin folder, the command is located in the
>>> tool menu of the texture editor.
>>> You can also run it as a command:
>>> Application.stampUV( name, path, collection of UVprojections )
>>>
>>> Ho and the per UV projection is not working yet.
>>>
>>> Cheers
>>>
>>> --
>>> Ahmidou Lyazidi
>>> Director | TD | CG artist
>>> http://vimeo.com/ahmidou/videos
>>>
>>>
>>
>>
>> --
>> Ahmidou Lyazidi
>> Director | TD | CG artist
>> http://vimeo.com/ahmidou/videos
>>
>>
>
>
> --
> -------------------
> Simon Ben Anderson
> blog: http://vinyldevelopment.wordpress.com/
>
>

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