where do I send the beers? your a champ, cheers!
On Saturday, November 3, 2012, Simon Anderson wrote: > Mr one again you ROOOOCK! haha.. :) > > checks you monday > > On Sat, Nov 3, 2012 at 3:40 PM, Ahmidou Lyazidi > <[email protected]<javascript:_e({}, 'cvml', '[email protected]');> > > wrote: > >> Just forgot to say, it's obiviou but as it's a vector file, you can >> choose whatever size you want while importing in photoshop. >> >> Have a nice week end! >> >> >> >> 2012/11/3 Ahmidou Lyazidi <[email protected] <javascript:_e({}, >> 'cvml', '[email protected]');>> >> >>> I have seen some people complaining about the UV stamp feature in >>> Softimage, and I also found it annoying that you can't specifiy the image >>> size, and that it's asking if we want replace the current texture with the >>> UV one, which I'm sure everybody reply "NO". >>> So I gave it a try and it was quite straight forward. I was first >>> thinking writing SVG as it's just xml, but Photoshop can't read them, so >>> instead I found a Python module that can write .eps files. >>> >>> You can download it here >>> https://github.com/ahmidou/Softimage_DEV/tree/master/UVstamp >>> >>> Just copy the files in your plugin folder, the command is located in the >>> tool menu of the texture editor. >>> You can also run it as a command: >>> Application.stampUV( name, path, collection of UVprojections ) >>> >>> Ho and the per UV projection is not working yet. >>> >>> Cheers >>> >>> -- >>> Ahmidou Lyazidi >>> Director | TD | CG artist >>> http://vimeo.com/ahmidou/videos >>> >>> >> >> >> -- >> Ahmidou Lyazidi >> Director | TD | CG artist >> http://vimeo.com/ahmidou/videos >> >> > > > -- > ------------------- > Simon Ben Anderson > blog: http://vinyldevelopment.wordpress.com/ > >

