Very awesome of you! I'll send Eric the beers as requested... from Eric :)

Note to the* Softimage devs*

1.) Implement these scripts
2.) The lenght of the "Tools" menu in the texture editor is getting really
long!

regards
stefan andersson



On Sat, Nov 3, 2012 at 5:38 AM, Ahmidou Lyazidi <[email protected]>wrote:

> I have seen some people complaining about the UV stamp feature in
> Softimage, and I also found it annoying that you can't specifiy the image
> size, and that it's asking if we want replace the current texture with the
> UV one, which I'm sure everybody reply "NO".
> So I gave it a try and it was quite straight forward. I was first thinking
> writing SVG as it's just xml, but Photoshop can't read them, so instead I
> found a Python module that can write .eps files.
>
> You can download it here
> https://github.com/ahmidou/Softimage_DEV/tree/master/UVstamp
>
> Just copy the files in your plugin folder, the command is located in the
> tool menu of the texture editor.
> You can also run it as a command:
> Application.stampUV( name, path, collection of UVprojections )
>
> Ho and the per UV projection is not working yet.
>
> Cheers
>
> --
> Ahmidou Lyazidi
> Director | TD | CG artist
> http://vimeo.com/ahmidou/videos
>
>


-- 
stefan andersson - digital janitor - http://sanders3d.wordpress.com

Reply via email to