> But I feel bad when I tell my riggers not to use a native command of
> Softimage as simple as the MatchTransform.
Hey Jeremie,
As a temporary workaround you may edit the 'uixsiscrips.vbs' located in
Softimage XXXX\Application\DSScripts.
The MatchPoseProc( in_sel, io_pick, in_Type, in_Local ) procedure is
what you are looking for. By adapting it to your needs you can make the
native command behave correctly, as well as all your tools calling this
native command.
Hope this helps.
Cheers,
Guy.
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guy rabiller | raa.tel | radfac founder/ceo | raafal.org founder
tel: (+33)977 195 006 | mob: (+33)675 183 146 | fax: (+33)972 288 293
Le 18/12/2012 00:26, Jeremie Passerin a écrit :
Yeah I agree... That's something I have in my tool set too. Knowing that
the simple object oriented way is working just perfectly with Child
Comp, Animation... That's a shame :(
But I feel bad when I tell my riggers not to use a native command of
Softimage as simple as the MatchTransform.
Also I have to deal with very old tools that are not really object
oriented...and now I have to update them because this command doesn't
work the way it was.
Anyway... thanks for your answers.
On 17 December 2012 15:14, Raffaele Fragapane
<[email protected] <mailto:[email protected]>> wrote:
And it won't use a silly temp constraints methodology like the
factory one does (was that ever addressed?), which means it will
work as expected with constraint compensation on if the object is
constrained, and won't suffer from direction constraints taking
precedence over pose ones.
The match commands are probably the very first thing anybody doing
any rigging/set dressing should replace from the factory ones, they
are mostly useless outside the absolute simplest scenarios.
On Tue, Dec 18, 2012 at 9:59 AM, César Sáez <[email protected]
<mailto:[email protected]>> wrote:
There's an old bug when the rotation parameters have fcurves.
The OM way always works:
objA.Kinematics.Global.Trasnform = objB.Kinematics.Global.Transform
Cheers!
On Mon, Dec 17, 2012 at 11:38 PM, Jeremie Passerin
<[email protected] <mailto:[email protected]>> wrote:
Yeah that sounds like the bug we have too !
Good I'm not crazy. If someone has repro steps, I'll be
happy to report it once more to the Softimage Beta.
On 17 December 2012 14:29, Sam Cuttriss <[email protected]
<mailto:[email protected]>> wrote:
ah good good,
ive been getting this a bunch lately in 2012.
matches positions but often neglects rotation.
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