Perhaps the best thing then would be simply user-created presets... One thing 
the makers of the unity game engine do which is quite clever is they make their 
site a repository of such things. It makes purchasing their engine compelling 
because you immediately get a sense of an active community and plenty of places 
from which to get started.

But i don't mean to presume to know what is best for fabric. Just thinking 
aloud, in case it's of interest. :) 

On Jan 30, 2013, at 4:35 PM, Guillaume Laforge <[email protected]> 
wrote:

> About the library question.
> 
> As I'm playing with Flora actually, it is really fun to design a tree just 
> playing with the fancy sliders. There is a great control (really), and 
> spending a couple of hours is enough to understand those parameters and get a 
> clear picture on all the possible combinations.
> Providing some out of the box presets would mean that people could miss this 
> fun part :D.
> But I'm really not against built-in presets. They are never the solution in 
> production but can be a good starting point (if they are done smartly...).

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