I can see how it can be best to add to existing common solutions rather than reinventing wheels,
and that it would be far from being an easy feat,
or far easier said than done... (not to mention for a Fabric Engine "Frost" module?)

Yet I dunno, something tells me it would be proportionately welcome :)


On 30/01/2013 4:41 PM, Paul Doyle wrote:
The time and cost to build a competitive, complete DCC application is prohibitive. Convincing a trained userbase to switch to a different product is really painful (see 'My life selling XSI' by Me). Lastly, we don't need to do it - the cross-platform, integrated approach that we have taken allows us to focus on the areas where we can have a big effect.

After all - Flora (and all of our other modules when we release them) works in Softimage and in Maya. It's boosting functionality within existing tools, rather than forcing people to shift out of applications where they are efficient and productive.

This is also reflective of modern pipelines - there is no single software solution anymore. Technology like Alembic makes it really easy to have a mixed pipeline, and that's where we see ourselves fitting in.

On 30 January 2013 16:21, Brent McPherson <[email protected] <mailto:[email protected]>> wrote:

    Yup, building a full featured 3D application is hard and
    Maya/Softimage have several decades head start.

    Also look at how long it took Luxology to rebuild after the
    Lightwave split. They started in 2001...
    --
    Brent

    -----Original Message-----
    From: [email protected]
    <mailto:[email protected]>
    [mailto:[email protected]
    <mailto:[email protected]>] On Behalf Of Jason S
    Sent: 30 January 2013 9:03 PM
    To: [email protected]
    <mailto:[email protected]>
    Subject: Re: Introducing Creation: Flora (and a business model shift)


    On 30/01/2013 11:25 AM, Paul Doyle wrote:
    > thanks for the feedback. At this stage we do not have plans to
    provide
    > plant libraries with Flora.

    Perhaps not a full blown library, but maybe a few good elements to
    start with/try out of the box I think might be good.


    On 30/01/2013 2:41 PM, Paul Doyle wrote:
    > Creation is a framework for building tools, it is not an application
    > like Softimage or Maya.

    Actually, could that potentially be in the roadmap at some point?
    Being pretty certain it would fill a certain void.
    It doesnt strike me as being SO unthinkable based on what I've seen..
    (by introducing modeling / rendering?)

    Or something which could perhaps act like a high performance next
    generation Fabric Engine Siftomega XIS ? ;)
    (with active innovation)

    Otherwise, my! how I wished interaction with SI development was this
    open and .. interactive :)

    cheers



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