just select the objects, get>material>lambert and they will have unique 
materials – that is what you’re after, right?

From: Manuel Huertas Marchena 
Sent: Thursday, February 21, 2013 7:29 PM
To: softimage list 
Subject: how to randomize lambert shader on a bunch of objects?

Hi List,

I am doing some visualization using xsi and keyshot, and I am needing to assign 
a different lambert shader
to each part I want to shade with a different material once the object/s are 
imported in keyshot.
Problem being, that I have to manually assign a lambert shader to each piece on 
softimage, that I want a different shader,
and I was wondering if you know a way or script to take lets say a hundred 
objects and apply a different lambert on each once...

Hope this is possible,

Thanks!

-Manuel

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