Hi Alok, 

Thanks for letting me know, I ll check it out if needed.

Regards


-Manuel

Date: Thu, 21 Feb 2013 14:24:33 -0500
From: [email protected]
To: [email protected]
Subject: Re: how to randomize lambert shader on a bunch of objects?


  
    
  
  
    If you have a map of colors -->
      objects for lambers than you can quickly script it out.

      
        ALOK
        GANDHI
         / chef
          directeur technique - lead technical director
        

        [email protected]

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      On 21/02/2013 2:17 PM, [email protected] wrote:

    
    
      
      
        
          just select the objects, get>material>lambert and
            they will have unique materials – that is what you’re after,
            right?
          
            
               
              
                From: Manuel Huertas
                    Marchena 
                Sent: Thursday, February 21, 2013 7:29 PM
                To: softimage
                    list 
                Subject: how to randomize lambert shader on
                  a bunch of objects?
              
            
             
          
          
            Hi List,

              

              I am doing some visualization using xsi and keyshot, and I
              am needing to assign a different lambert shader

              to each part I want to shade with a different material
              once the object/s are imported in keyshot.

              Problem being, that I have to manually assign a lambert
              shader to each piece on softimage, that I want a different
              shader,

              and I was wondering if you know a way or script to take
              lets say a hundred objects and apply a different lambert
              on each once...

              

              Hope this is possible,

              

              Thanks!

              

              -Manuel

            
          
        
      
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