Hi Alok, Thanks for letting me know, I ll check it out if needed.
Regards -Manuel Date: Thu, 21 Feb 2013 14:24:33 -0500 From: [email protected] To: [email protected] Subject: Re: how to randomize lambert shader on a bunch of objects? If you have a map of colors --> objects for lambers than you can quickly script it out. ALOK GANDHI / chef directeur technique - lead technical director [email protected] T: 450 430-0010 x225 F: 450 430-0009 www.modusfx.com --------------------------------------------------------------------------------------------- MODUS FX 120 Rue Turgeon, Sainte-Therese (Quebec) CANADA J7E 3J1 Follow us on Facebook & Twitter On 21/02/2013 2:17 PM, [email protected] wrote: just select the objects, get>material>lambert and they will have unique materials – that is what you’re after, right? From: Manuel Huertas Marchena Sent: Thursday, February 21, 2013 7:29 PM To: softimage list Subject: how to randomize lambert shader on a bunch of objects? Hi List, I am doing some visualization using xsi and keyshot, and I am needing to assign a different lambert shader to each part I want to shade with a different material once the object/s are imported in keyshot. Problem being, that I have to manually assign a lambert shader to each piece on softimage, that I want a different shader, and I was wondering if you know a way or script to take lets say a hundred objects and apply a different lambert on each once... Hope this is possible, Thanks! -Manuel No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.2238 / Virus Database: 2639/5621 - Release Date: 02/21/13

