If you have a map of colors --> objects for lambers than you can quickly script it out.

ALOK

GANDHI

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On 21/02/2013 2:17 PM, [email protected] wrote:
just select the objects, get>material>lambert and they will have unique materials – that is what you’re after, right?
*From:* Manuel Huertas Marchena <mailto:[email protected]>
*Sent:* Thursday, February 21, 2013 7:29 PM
*To:* softimage list <mailto:[email protected]>
*Subject:* how to randomize lambert shader on a bunch of objects?
Hi List,

I am doing some visualization using xsi and keyshot, and I am needing to assign a different lambert shader to each part I want to shade with a different material once the object/s are imported in keyshot. Problem being, that I have to manually assign a lambert shader to each piece on softimage, that I want a different shader, and I was wondering if you know a way or script to take lets say a hundred objects and apply a different lambert on each once...

Hope this is possible,

Thanks!

-Manuel

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