If you have a map of colors --> objects for lambers than you can quickly
script it out.
ALOK
GANDHI
/ chef directeur technique - lead technical director
[email protected] <mailto:[email protected]>
T:
*450 430-0010 x225
F:
*450 430-0009
www.modusfx.com <http://www.modusfx.com>
---------------------------------------------------------------------------------------------
MODUS
FX
120 Rue Turgeon,
Sainte-Therese (Quebec) CANADA J7E 3J1
Follow us on
Facebook <http://www.facebook.com/ModusFX>
&
Twitter <https://twitter.com/Modusfx>
**
On 21/02/2013 2:17 PM, [email protected] wrote:
just select the objects, get>material>lambert and they will have
unique materials – that is what you’re after, right?
*From:* Manuel Huertas Marchena <mailto:[email protected]>
*Sent:* Thursday, February 21, 2013 7:29 PM
*To:* softimage list <mailto:[email protected]>
*Subject:* how to randomize lambert shader on a bunch of objects?
Hi List,
I am doing some visualization using xsi and keyshot, and I am needing
to assign a different lambert shader
to each part I want to shade with a different material once the
object/s are imported in keyshot.
Problem being, that I have to manually assign a lambert shader to each
piece on softimage, that I want a different shader,
and I was wondering if you know a way or script to take lets say a
hundred objects and apply a different lambert on each once...
Hope this is possible,
Thanks!
-Manuel
No virus found in this message.
Checked by AVG - www.avg.com <http://www.avg.com>
Version: 2012.0.2238 / Virus Database: 2639/5621 - Release Date: 02/21/13