We did both furry and feathery characters for Khumba - all using strands -worked out very nicely! Also our setting was the Karoo with lots and lots of feinbos - dressing done using standins in Arnold!
S. Sandy Sutherland<mailto:[email protected]> | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] <http://triggerfish.co.za/en> [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] <http://www.facebook.com/triggerfishanimation> [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] <http://www.twitter.com/triggerfishza> ________________________________ From: [email protected] [[email protected]] on behalf of Sebastien Sterling [[email protected]] Sent: 16 March 2013 00:56 To: [email protected] Subject: Re: Who Uses Arnold Anyway ? an appeal to fans tropical island setting: foliage rocks, primitive inhabitation, water lots of water, seascapes (all this is fine actual characters we have quite a few furry quadrupeds characters and 2 feathery ones as well On 15 March 2013 23:40, Simon van de Lagemaat <[email protected]<mailto:[email protected]>> wrote: What are you going to be rendering? On Fri, Mar 15, 2013 at 1:41 PM, Sebastien Sterling <[email protected]<mailto:[email protected]>> wrote: Good evening/day everyone ! The people i am working for are currently debating whether or not to take on Arnold, as their official renderer on their next feature film. One of my character fx friends has been Beta testing it to great effect, and now has to make a case for the switch from 3DLIGHT to Arnold. If there are any Arnoldites out their, i was wondering if you had any test renders demonstrating Arnolds efficiencies\ deficiencies VS other renderers; It doesn't matter if its softimage maya or modo.. or mental ray, PR man, vray, maxwell... The extra data would be very much appreciated especially with identical scenes, written observations are equally welcome. So if you've anything at all to share, many thanks ;)

