its the characters who will be the furry problem On 15 March 2013 23:56, Sebastien Sterling <[email protected]>wrote:
> tropical island setting: foliage rocks, primitive inhabitation, water lots > of water, seascapes (all this is fine > > actual characters we have quite a few furry quadrupeds characters and 2 > feathery ones as well > > > On 15 March 2013 23:40, Simon van de Lagemaat <[email protected]>wrote: > >> What are you going to be rendering? >> >> >> On Fri, Mar 15, 2013 at 1:41 PM, Sebastien Sterling < >> [email protected]> wrote: >> >>> Good evening/day everyone ! >>> >>> >>> The people i am working for are currently debating whether or not to >>> take on Arnold, as their official renderer on their next feature film. One >>> of my character fx friends has been Beta testing it to great effect, and >>> now has to make a case for the switch from 3DLIGHT to Arnold. >>> >>> >>> >>> If there are any Arnoldites out their, i was wondering if you had any >>> test renders demonstrating Arnolds efficiencies\ deficiencies VS other >>> renderers; It doesn't matter if its softimage maya or modo.. or mental ray, >>> PR man, vray, maxwell... >>> >>> The extra data would be very much appreciated especially with identical >>> scenes, written observations are equally welcome. >>> >>> So if you've anything at all to share, many thanks ;) >>> >> >> >

