its the characters who will be the furry problem

On 15 March 2013 23:56, Sebastien Sterling <[email protected]>wrote:

> tropical island setting: foliage rocks, primitive inhabitation, water lots
> of water, seascapes (all this is fine
>
> actual characters we have quite a few furry quadrupeds characters and 2
> feathery ones as well
>
>
> On 15 March 2013 23:40, Simon van de Lagemaat <[email protected]>wrote:
>
>> What are you going to be rendering?
>>
>>
>> On Fri, Mar 15, 2013 at 1:41 PM, Sebastien Sterling <
>> [email protected]> wrote:
>>
>>> Good evening/day everyone !
>>>
>>>
>>> The people i am working for are currently debating whether or not to
>>> take on Arnold, as their official renderer on their next feature film. One
>>> of my character fx friends has been Beta testing it to great effect, and
>>> now has to make a case for the switch from 3DLIGHT to Arnold.
>>>
>>>
>>>
>>> If there are any Arnoldites out their, i was wondering if you had any
>>> test renders demonstrating Arnolds efficiencies\ deficiencies VS other
>>> renderers; It doesn't matter if its softimage maya or modo.. or mental ray,
>>> PR man, vray, maxwell...
>>>
>>> The extra data would be very much appreciated especially with identical
>>> scenes, written observations are equally welcome.
>>>
>>> So if you've anything at all to share, many thanks ;)
>>>
>>
>>
>

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