Overall the videos are informative and well explained
yet can be on the long side for product page videos or could have been more like an overview.

The HQV could have been shown in a much (much!) better light.

The new shader caching was not at all mentioned, which should be a big thing. (if I'm not mistaking, caching should greately reduce or eliminate any lag when switching back to it after the first time?)

Switching to the HQV previously took quite a bit of time (the first time & every time)


Also overall, more efforts could have been made on making scenes more optimal and perhaps nicer looking.

For the HQV, I dont know what system was used to make the demo,
but it looked like 2-3 seconds per frame, while I know it can do much much better
even on a very regular system (2013).

And it's possible make pretty good looking evironment & props even without too much fancy shading going.

If anyone involved reads this (or who could forward it to someone),
I could make an optimized nice looking environment with props rich in shading, using specular /reflection maps and such.. and of course using AO, but which would idealy be demoed on a decent system.

It wouldn't take too long and so I would do it for free




On 26/03/2013 4:35 PM, Stephan Haidacher wrote:
nice list.... i had to laugh when i saw that one: "HQV: Fast Manipulation mode is not fast." :)

On 3/26/2013 3:08 PM, Doeke Wartena wrote:
yeah here the bug fixes:
http://images.autodesk.com/adsk/files/softimage-readme-2014.htm



2013/3/26 Rob Chapman <[email protected] <mailto:[email protected]>>

    there once was an ugly duckling..

    http://i.imgur.com/DZoaBZU.jpg



    On 26 March 2013 09:57, Doeke Wartena <[email protected]
    <mailto:[email protected]>> wrote:

        "And I treat as an insult that Softimage is not in the direct
        product list after few years under the Autodesk flag…"

        +1 for that

        2013/3/26 Piotrek Marczak <[email protected]
        <mailto:[email protected]>>

            Thanks, that's cool :)

            2013/3/26 Ahmidou.xsi <[email protected]
            <mailto:[email protected]>>

                It's a c++ plugin in which you draw openGL like the
                custom tools, but it's hosted by an object. You also
                have a callback to define what to do when concerting
                to real geometry.

                Le 26 mars 2013 à 19:36, Piotrek Marczak
                <[email protected]
                <mailto:[email protected]>> a écrit :

                I dont see it in SDK, how do actually customize the
                way primitive is drawn in viewport (like implicit
                rings etc)..

                2013/3/26 Mirko Jankovic <[email protected]
                <mailto:[email protected]>>

                    It would be good to see that list as well, maybe
                    that would help out easy bashing all around.
                    people are pretty much disappointed and if new
                    features are only thing that they actually see..
                    it is understandable that everyone is asking
                    what has bin done in the last full year and that
                    this should be maybe .5 release instead :)


                    On Tue, Mar 26, 2013 at 9:24 AM, Eugen Sares
                    <[email protected]
                    <mailto:[email protected]>> wrote:

                        For now, it's only in the beta forum, as it
                        looks.
                        216 is the exact count, so the "new guys"
                        did a mighty good job, no matter what new
                        features anybody is still going to miss, and
                        the wheel will keep on turning for another
                        while...


                        Am 26.03.2013 09 <tel:26.03.2013%2009>:04,
                        schrieb Mirko Jankovic:
                        Is there complete release notes with all
                        bug fixes as well?


                        On Tue, Mar 26, 2013 at 8:37 AM, Eugen
                        Sares <[email protected]
                        <mailto:[email protected]>> wrote:

                            Worth mentioning is also that more than
                            200 bugs have been fixed.


                            Am 26.03.2013 07
                            <tel:26.03.2013%2007>:55, schrieb
                            Juhani Karlsson:
                            This makes interesting contrast with
                            the latest Modo release. : )
                            - J

                            On 26 March 2013 08:10, Ahmidou
                            Lyazidi <[email protected]
                            <mailto:[email protected]>> wrote:

                                Also, the HQV demo is kind of a
                                fail, the ambient occlusion is full of
                                artifacts, and you can see how
                                slow it is to refresh at the end when
                                he move the PPG...


                                -----------------------------------------------
                                Ahmidou Lyazidi
                                Director | TD | CG artist
                                http://vimeo.com/ahmidou/videos


                                2013/3/26 Raffaele Fragapane
                                <[email protected]
                                <mailto:[email protected]>>:
                                > It's funny, one of the most
                                relevant ones that got quite a few
                                TDs excited
                                > is probably going to fly miles
                                under the radar :)
                                >
                                >
                                > On Tue, Mar 26, 2013 at 2:45 PM,
                                Ahmidou Lyazidi
                                <[email protected]
                                <mailto:[email protected]>>
                                > wrote:
                                >>
                                >> The custom primitives are
                                missing from the new feature list...
                                >>
                                -----------------------------------------------
                                >> Ahmidou Lyazidi
                                >> Director | TD | CG artist
                                >> http://vimeo.com/ahmidou/videos
                                >>
                                >>
                                >> 2013/3/26 Luc-Eric Rousseau
                                <[email protected]
                                <mailto:[email protected]>>:
                                >> >
                                
http://www.autodesk.com/products/autodesk-softimage/overview
                                >
                                >
                                >
                                >
                                > --
                                > Our users will know fear and
                                cower before our software! Ship
                                it! Ship it and
                                > let them flee like the dogs they
                                are!




-- -- Juhani Karlsson
                            3D Artist/TD

                            Talvi Digital Oy
                            Pursimiehenkatu 29-31 b 2krs.
                            00150 Helsinki
                            +358 443443088 <tel:%2B358%20443443088>
                            [email protected]
                            www.vimeo.com/talvi
                            <http://www.vimeo.com/talvi>









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