I'd pay for such a plugin/feature, where it effective and well supported. On 26 March 2013 22:27, Sebastien Sterling <[email protected]>wrote:
> yes and no, relax is its own operation, yes it is available from the > deformer > relax menu, and it does a good job on selections, be they poly > edge or point., but there is always a slight incongruety along the border > of the selection, in maya you can paint these deformations which offers > amazing precision with a stylus and the ability to really home in on the > areas you want to work in, without upsetting other areas. its actually kind > of surreal that Mudbox doesn't have a Relax operation come to think of it... > > On 26 March 2013 22:16, Stephan Haidacher <[email protected]> wrote: > >> relax: isnt that basically what "deform->smooth" does? >> >> >> On 3/26/2013 10:07 PM, phil harbath wrote: >> >> I’m been asking for that for several versions now. >> >> *From:* Sebastien Sterling <[email protected]> >> *Sent:* Tuesday, March 26, 2013 5:05 PM >> *To:* [email protected] >> *Subject:* Re: Softimage 2014 >> >> i wish there was something like artisan/sculpt deformation/paint >> deformation, softimage has an awsome modeling flow that hardly ever gets >> broken by tedious navigation, and where as there are ways of pluging >> weightmaps, i'd really love to see some form of sculpting deformation a la >> push pull smooth and most of all Relax ! maya still get notable modelling >> updates, maybe softimage doesn't need them as much but it would really >> consolidate the modelling. >> >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2013.0.2904 / Virus Database: 2641/6165 - Release Date: 03/11/13 >> Internal Virus Database is out of date. >> >> >> >> -- >> Stephan Haidacher Freelance 3D Artist/Compositor www.shaidacher.com >> > >

