I just want to be able to re-order my constraints...

On 26 March 2013 21:05, Sebastien Sterling <[email protected]>wrote:

> i wish there was something like artisan/sculpt deformation/paint
> deformation, softimage has an awsome modeling flow that hardly ever gets
> broken by tedious navigation, and where as there are ways  of pluging
> weightmaps, i'd really love to see some form of sculpting deformation a la
> push pull smooth and most of all Relax ! maya still get notable modelling
> updates, maybe softimage doesn't need them as much but it would really
> consolidate the modelling.
>
>
> On 26 March 2013 21:35, Stephan Haidacher <[email protected]> wrote:
>
>>  nice list.... i had to laugh when i saw that one: "HQV: Fast
>> Manipulation mode is not fast." :)
>>
>>
>> On 3/26/2013 3:08 PM, Doeke Wartena wrote:
>>
>> yeah here the bug fixes:
>> http://images.autodesk.com/adsk/files/softimage-readme-2014.htm
>>
>>
>>
>>  2013/3/26 Rob Chapman <[email protected]>
>>
>>> there once was an ugly duckling..
>>>
>>>  http://i.imgur.com/DZoaBZU.jpg
>>>
>>>
>>>
>>>  On 26 March 2013 09:57, Doeke Wartena <[email protected]> wrote:
>>>
>>>> "And I treat as an insult that Softimage is not in the direct product
>>>> list after few years under the Autodesk flag…"
>>>>
>>>>  +1 for that
>>>>
>>>>  2013/3/26 Piotrek Marczak <[email protected]>
>>>>
>>>>> Thanks, that's cool :)
>>>>>
>>>>> 2013/3/26 Ahmidou.xsi <[email protected]>
>>>>>
>>>>>  It's a c++ plugin in which you draw openGL like the custom tools,
>>>>>> but it's hosted by an object. You also have a callback to define what to 
>>>>>> do
>>>>>> when concerting to real geometry.
>>>>>>
>>>>>> Le 26 mars 2013 à 19:36, Piotrek Marczak <[email protected]>
>>>>>> a écrit :
>>>>>>
>>>>>>   I dont see it in SDK, how do actually customize the way primitive
>>>>>> is drawn in viewport (like implicit rings etc)..
>>>>>>
>>>>>> 2013/3/26 Mirko Jankovic <[email protected]>
>>>>>>
>>>>>>> It would be good to see that list as well, maybe that would help out
>>>>>>> easy bashing all around. people are pretty much disappointed and if new
>>>>>>> features are only thing that they actually see.. it is understandable 
>>>>>>> that
>>>>>>> everyone is asking what has bin done in the last full year and that this
>>>>>>> should be maybe .5 release instead :)
>>>>>>>
>>>>>>>
>>>>>>> On Tue, Mar 26, 2013 at 9:24 AM, Eugen Sares <[email protected]>wrote:
>>>>>>>
>>>>>>>>  For now, it's only in the beta forum, as it looks.
>>>>>>>> 216 is the exact count, so the "new guys" did a mighty good job, no
>>>>>>>> matter what new features anybody is still going to miss, and the wheel 
>>>>>>>> will
>>>>>>>> keep on turning for another while...
>>>>>>>>
>>>>>>>>
>>>>>>>> Am 26.03.2013 09 <26.03.2013%2009>:04, schrieb Mirko Jankovic:
>>>>>>>>
>>>>>>>> Is there complete release notes with all bug fixes as well?
>>>>>>>>
>>>>>>>>
>>>>>>>> On Tue, Mar 26, 2013 at 8:37 AM, Eugen Sares 
>>>>>>>> <[email protected]>wrote:
>>>>>>>>
>>>>>>>>>  Worth mentioning is also that more than 200 bugs have been fixed.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Am 26.03.2013 07 <26.03.2013%2007>:55, schrieb Juhani Karlsson:
>>>>>>>>>
>>>>>>>>> This makes interesting contrast with the latest Modo release. : )
>>>>>>>>> - J
>>>>>>>>>
>>>>>>>>> On 26 March 2013 08:10, Ahmidou Lyazidi <[email protected]>wrote:
>>>>>>>>>
>>>>>>>>>> Also, the HQV demo is kind of a fail, the ambient occlusion is
>>>>>>>>>> full of
>>>>>>>>>> artifacts, and you can see how slow it is to refresh at the end
>>>>>>>>>> when
>>>>>>>>>> he move the PPG...
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> -----------------------------------------------
>>>>>>>>>> Ahmidou Lyazidi
>>>>>>>>>> Director | TD | CG artist
>>>>>>>>>> http://vimeo.com/ahmidou/videos
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>  2013/3/26 Raffaele Fragapane <[email protected]>:
>>>>>>>>>>  > It's funny, one of the most relevant ones that got quite a
>>>>>>>>>> few TDs excited
>>>>>>>>>> > is probably going to fly miles under the radar :)
>>>>>>>>>> >
>>>>>>>>>> >
>>>>>>>>>> > On Tue, Mar 26, 2013 at 2:45 PM, Ahmidou Lyazidi <
>>>>>>>>>> [email protected]>
>>>>>>>>>> > wrote:
>>>>>>>>>> >>
>>>>>>>>>> >> The custom primitives are missing from the new feature list...
>>>>>>>>>> >> -----------------------------------------------
>>>>>>>>>> >> Ahmidou Lyazidi
>>>>>>>>>> >> Director | TD | CG artist
>>>>>>>>>> >> http://vimeo.com/ahmidou/videos
>>>>>>>>>> >>
>>>>>>>>>> >>
>>>>>>>>>> >> 2013/3/26 Luc-Eric Rousseau <[email protected]>:
>>>>>>>>>> >> > http://www.autodesk.com/products/autodesk-softimage/overview
>>>>>>>>>> >
>>>>>>>>>> >
>>>>>>>>>> >
>>>>>>>>>> >
>>>>>>>>>> > --
>>>>>>>>>> > Our users will know fear and cower before our software! Ship
>>>>>>>>>> it! Ship it and
>>>>>>>>>> > let them flee like the dogs they are!
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>>   --
>>>>>>>>> Juhani Karlsson
>>>>>>>>> 3D Artist/TD
>>>>>>>>>
>>>>>>>>> Talvi Digital Oy
>>>>>>>>> Pursimiehenkatu 29-31 b 2krs.
>>>>>>>>> 00150 Helsinki
>>>>>>>>> +358 443443088 <%2B358%20443443088>
>>>>>>>>> [email protected]
>>>>>>>>> www.vimeo.com/talvi
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>  No virus found in this message.
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>>
>>
>> --
>>   Stephan Haidacher  Freelance 3D Artist/Compositor  www.shaidacher.com
>>
>
>

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