I just want to be able to re-order my constraints... On 26 March 2013 21:05, Sebastien Sterling <[email protected]>wrote:
> i wish there was something like artisan/sculpt deformation/paint > deformation, softimage has an awsome modeling flow that hardly ever gets > broken by tedious navigation, and where as there are ways of pluging > weightmaps, i'd really love to see some form of sculpting deformation a la > push pull smooth and most of all Relax ! maya still get notable modelling > updates, maybe softimage doesn't need them as much but it would really > consolidate the modelling. > > > On 26 March 2013 21:35, Stephan Haidacher <[email protected]> wrote: > >> nice list.... i had to laugh when i saw that one: "HQV: Fast >> Manipulation mode is not fast." :) >> >> >> On 3/26/2013 3:08 PM, Doeke Wartena wrote: >> >> yeah here the bug fixes: >> http://images.autodesk.com/adsk/files/softimage-readme-2014.htm >> >> >> >> 2013/3/26 Rob Chapman <[email protected]> >> >>> there once was an ugly duckling.. >>> >>> http://i.imgur.com/DZoaBZU.jpg >>> >>> >>> >>> On 26 March 2013 09:57, Doeke Wartena <[email protected]> wrote: >>> >>>> "And I treat as an insult that Softimage is not in the direct product >>>> list after few years under the Autodesk flag…" >>>> >>>> +1 for that >>>> >>>> 2013/3/26 Piotrek Marczak <[email protected]> >>>> >>>>> Thanks, that's cool :) >>>>> >>>>> 2013/3/26 Ahmidou.xsi <[email protected]> >>>>> >>>>> It's a c++ plugin in which you draw openGL like the custom tools, >>>>>> but it's hosted by an object. You also have a callback to define what to >>>>>> do >>>>>> when concerting to real geometry. >>>>>> >>>>>> Le 26 mars 2013 à 19:36, Piotrek Marczak <[email protected]> >>>>>> a écrit : >>>>>> >>>>>> I dont see it in SDK, how do actually customize the way primitive >>>>>> is drawn in viewport (like implicit rings etc).. >>>>>> >>>>>> 2013/3/26 Mirko Jankovic <[email protected]> >>>>>> >>>>>>> It would be good to see that list as well, maybe that would help out >>>>>>> easy bashing all around. people are pretty much disappointed and if new >>>>>>> features are only thing that they actually see.. it is understandable >>>>>>> that >>>>>>> everyone is asking what has bin done in the last full year and that this >>>>>>> should be maybe .5 release instead :) >>>>>>> >>>>>>> >>>>>>> On Tue, Mar 26, 2013 at 9:24 AM, Eugen Sares <[email protected]>wrote: >>>>>>> >>>>>>>> For now, it's only in the beta forum, as it looks. >>>>>>>> 216 is the exact count, so the "new guys" did a mighty good job, no >>>>>>>> matter what new features anybody is still going to miss, and the wheel >>>>>>>> will >>>>>>>> keep on turning for another while... >>>>>>>> >>>>>>>> >>>>>>>> Am 26.03.2013 09 <26.03.2013%2009>:04, schrieb Mirko Jankovic: >>>>>>>> >>>>>>>> Is there complete release notes with all bug fixes as well? >>>>>>>> >>>>>>>> >>>>>>>> On Tue, Mar 26, 2013 at 8:37 AM, Eugen Sares >>>>>>>> <[email protected]>wrote: >>>>>>>> >>>>>>>>> Worth mentioning is also that more than 200 bugs have been fixed. >>>>>>>>> >>>>>>>>> >>>>>>>>> Am 26.03.2013 07 <26.03.2013%2007>:55, schrieb Juhani Karlsson: >>>>>>>>> >>>>>>>>> This makes interesting contrast with the latest Modo release. : ) >>>>>>>>> - J >>>>>>>>> >>>>>>>>> On 26 March 2013 08:10, Ahmidou Lyazidi <[email protected]>wrote: >>>>>>>>> >>>>>>>>>> Also, the HQV demo is kind of a fail, the ambient occlusion is >>>>>>>>>> full of >>>>>>>>>> artifacts, and you can see how slow it is to refresh at the end >>>>>>>>>> when >>>>>>>>>> he move the PPG... >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> ----------------------------------------------- >>>>>>>>>> Ahmidou Lyazidi >>>>>>>>>> Director | TD | CG artist >>>>>>>>>> http://vimeo.com/ahmidou/videos >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> 2013/3/26 Raffaele Fragapane <[email protected]>: >>>>>>>>>> > It's funny, one of the most relevant ones that got quite a >>>>>>>>>> few TDs excited >>>>>>>>>> > is probably going to fly miles under the radar :) >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > On Tue, Mar 26, 2013 at 2:45 PM, Ahmidou Lyazidi < >>>>>>>>>> [email protected]> >>>>>>>>>> > wrote: >>>>>>>>>> >> >>>>>>>>>> >> The custom primitives are missing from the new feature list... >>>>>>>>>> >> ----------------------------------------------- >>>>>>>>>> >> Ahmidou Lyazidi >>>>>>>>>> >> Director | TD | CG artist >>>>>>>>>> >> http://vimeo.com/ahmidou/videos >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> 2013/3/26 Luc-Eric Rousseau <[email protected]>: >>>>>>>>>> >> > http://www.autodesk.com/products/autodesk-softimage/overview >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > -- >>>>>>>>>> > Our users will know fear and cower before our software! Ship >>>>>>>>>> it! Ship it and >>>>>>>>>> > let them flee like the dogs they are! >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> -- >>>>>>>>> -- >>>>>>>>> Juhani Karlsson >>>>>>>>> 3D Artist/TD >>>>>>>>> >>>>>>>>> Talvi Digital Oy >>>>>>>>> Pursimiehenkatu 29-31 b 2krs. >>>>>>>>> 00150 Helsinki >>>>>>>>> +358 443443088 <%2B358%20443443088> >>>>>>>>> [email protected] >>>>>>>>> www.vimeo.com/talvi >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2013.0.2904 / Virus Database: 2641/6165 - Release Date: 03/11/13 >> Internal Virus Database is out of date. >> >> >> >> -- >> Stephan Haidacher Freelance 3D Artist/Compositor www.shaidacher.com >> > >

