Record the class and more people will be interested.



2013/3/28 Adam Sale <[email protected]>

> The whole kit looks like it would be interesting. A scheduled class would
> be tough for me to make as well what with kids / sched. If there were some
> sort of archived classes we could check out on our own time after delivery
> of your live sessions, that would be awesome.
>
>
>
>
> On Thu, Mar 28, 2013 at 8:28 AM, John Clausing <[email protected]>wrote:
>
>> It would be impossible for me to make any scheduled class,......... But
>> if you record it a la "Ted", I'll buy it!
>>
>> ICE, rigging, ICE
>>
>> Sent from my iPhone
>>
>> On Mar 28, 2013, at 12:53 AM, Bradley Gabe <[email protected]> wrote:
>>
>> Hi Softimage Users!
>>
>> I have only a few more months before I'm off to grad school full time and
>> thought it might be mutually beneficial for our community to come up with
>> some sort of Softimage Jedi training regimen in order to impart some
>> wisdom, while at the same time helping me stash away some funds to pay for
>> cappuccinos when I have to pull all-nighters  for my exams.
>>
>> Something I was thinking about, (in an effort not to overlap any of
>> Raffaele's excellent training work) rather than creating a bunch of videos,
>> was to set up a class using GoToMeeting where we can distribute scene data
>> and solve problems interactively. This would allow real time questions and
>> feedback, but more importantly,  provide insight into the problem solving
>> process, and how decisions are made along the way, which is something the
>> video course format doesn't provide. For all students, I would provide an
>> extensive package of custom tools to add to the problem solving arsenal.
>>
>> What I'm curious to learn is, what areas of technical animation in
>> Softimage would users be most interested in learning? For example:
>>
>>    - Basic rigging (fundamentals)
>>    - Advanced rigging (secondary and tertiary animation control)
>>    - Designing custom deformers using ICE (facial animation, volume
>>    retention, etc)
>>    - Adding secondary effects under short deadline (flesh jiggle,
>>    springs, muscle effects)
>>    - Using scripting for problem solving
>>    - Developing custom tools using the Softimage UI
>>    - Developing custom tools using PySide UI
>>    - Understanding ICE (fundamentals)
>>    - Other
>>
>> -Bradley
>>
>>
>

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