I agree with byron On Mar 28, 2013 4:17 PM, "Byron Nash" <[email protected]> wrote:
> I'm interested. ICE and topics on pulling things off in short turnaround > are helpful. Any kind of workflow tips and practices are really helpful. I > recall the live event you guys did at SIGGRAPH was super informative for > someone like me who works in a vacuum. Watching other people do high end > work teaches you a lot. > > > > > On Thu, Mar 28, 2013 at 8:52 AM, javier gonzalez > <[email protected]>wrote: > >> Record the class and more people will be interested. >> >> >> >> >> >> 2013/3/28 Adam Sale <[email protected]> >> >>> The whole kit looks like it would be interesting. A scheduled class >>> would be tough for me to make as well what with kids / sched. If there were >>> some sort of archived classes we could check out on our own time after >>> delivery of your live sessions, that would be awesome. >>> >>> >>> >>> >>> On Thu, Mar 28, 2013 at 8:28 AM, John Clausing <[email protected]>wrote: >>> >>>> It would be impossible for me to make any scheduled class,......... But >>>> if you record it a la "Ted", I'll buy it! >>>> >>>> ICE, rigging, ICE >>>> >>>> Sent from my iPhone >>>> >>>> On Mar 28, 2013, at 12:53 AM, Bradley Gabe <[email protected]> wrote: >>>> >>>> Hi Softimage Users! >>>> >>>> I have only a few more months before I'm off to grad school full time >>>> and thought it might be mutually beneficial for our community to come up >>>> with some sort of Softimage Jedi training regimen in order to impart some >>>> wisdom, while at the same time helping me stash away some funds to pay for >>>> cappuccinos when I have to pull all-nighters for my exams. >>>> >>>> Something I was thinking about, (in an effort not to overlap any of >>>> Raffaele's excellent training work) rather than creating a bunch of videos, >>>> was to set up a class using GoToMeeting where we can distribute scene data >>>> and solve problems interactively. This would allow real time questions and >>>> feedback, but more importantly, provide insight into the problem solving >>>> process, and how decisions are made along the way, which is something the >>>> video course format doesn't provide. For all students, I would provide an >>>> extensive package of custom tools to add to the problem solving arsenal. >>>> >>>> What I'm curious to learn is, what areas of technical animation in >>>> Softimage would users be most interested in learning? For example: >>>> >>>> - Basic rigging (fundamentals) >>>> - Advanced rigging (secondary and tertiary animation control) >>>> - Designing custom deformers using ICE (facial animation, volume >>>> retention, etc) >>>> - Adding secondary effects under short deadline (flesh jiggle, >>>> springs, muscle effects) >>>> - Using scripting for problem solving >>>> - Developing custom tools using the Softimage UI >>>> - Developing custom tools using PySide UI >>>> - Understanding ICE (fundamentals) >>>> - Other >>>> >>>> -Bradley >>>> >>>> >>> >> >

