I agree with byron
On Mar 28, 2013 4:17 PM, "Byron Nash" <[email protected]> wrote:

> I'm interested. ICE and topics on pulling things off in short turnaround
> are helpful. Any kind of workflow tips and practices are really helpful. I
> recall the live event you guys did at SIGGRAPH was super informative for
> someone like me who works in a vacuum. Watching other people do high end
> work teaches you a lot.
>
>
>
>
> On Thu, Mar 28, 2013 at 8:52 AM, javier gonzalez 
> <[email protected]>wrote:
>
>> Record the class and more people will be interested.
>>
>>
>>
>>
>>
>> 2013/3/28 Adam Sale <[email protected]>
>>
>>> The whole kit looks like it would be interesting. A scheduled class
>>> would be tough for me to make as well what with kids / sched. If there were
>>> some sort of archived classes we could check out on our own time after
>>> delivery of your live sessions, that would be awesome.
>>>
>>>
>>>
>>>
>>> On Thu, Mar 28, 2013 at 8:28 AM, John Clausing <[email protected]>wrote:
>>>
>>>> It would be impossible for me to make any scheduled class,......... But
>>>> if you record it a la "Ted", I'll buy it!
>>>>
>>>> ICE, rigging, ICE
>>>>
>>>> Sent from my iPhone
>>>>
>>>> On Mar 28, 2013, at 12:53 AM, Bradley Gabe <[email protected]> wrote:
>>>>
>>>> Hi Softimage Users!
>>>>
>>>> I have only a few more months before I'm off to grad school full time
>>>> and thought it might be mutually beneficial for our community to come up
>>>> with some sort of Softimage Jedi training regimen in order to impart some
>>>> wisdom, while at the same time helping me stash away some funds to pay for
>>>> cappuccinos when I have to pull all-nighters  for my exams.
>>>>
>>>> Something I was thinking about, (in an effort not to overlap any of
>>>> Raffaele's excellent training work) rather than creating a bunch of videos,
>>>> was to set up a class using GoToMeeting where we can distribute scene data
>>>> and solve problems interactively. This would allow real time questions and
>>>> feedback, but more importantly,  provide insight into the problem solving
>>>> process, and how decisions are made along the way, which is something the
>>>> video course format doesn't provide. For all students, I would provide an
>>>> extensive package of custom tools to add to the problem solving arsenal.
>>>>
>>>> What I'm curious to learn is, what areas of technical animation in
>>>> Softimage would users be most interested in learning? For example:
>>>>
>>>>    - Basic rigging (fundamentals)
>>>>    - Advanced rigging (secondary and tertiary animation control)
>>>>    - Designing custom deformers using ICE (facial animation, volume
>>>>    retention, etc)
>>>>    - Adding secondary effects under short deadline (flesh jiggle,
>>>>    springs, muscle effects)
>>>>    - Using scripting for problem solving
>>>>    - Developing custom tools using the Softimage UI
>>>>    - Developing custom tools using PySide UI
>>>>    - Understanding ICE (fundamentals)
>>>>    - Other
>>>>
>>>> -Bradley
>>>>
>>>>
>>>
>>
>

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