Fusion is great with Softimage & it's 3D environment is fantastic. Getting things back and forth isn't as easy as I'd like, though. You can export your scenes as FBX, but Fusion won't/doesn't see camera animation in FBX files from XSI for some reason. So you have to export your camera as a dotXSI, and then import it into Fusion - then you get your geometry & your animated camera.
Fusion doesn't support Sub-D's, though, so any subdivided object comes in un-subdivided. The new C4D-AE pipeline only interests me for motion graphics. I think AE is a real pain to work with for serious compositing. -Paul On Fri, Apr 5, 2013 at 11:11 PM, Christopher < [email protected]> wrote: > Nuke pipeline to expensive for me. The only thing I hate with AE is the > slew of plug-ins, that is the plus Nuke has, it's all mostly within the > software. Fusion is another alternative, considering the plugins for AE, > maybe I should go the fusion route. > > Christopher > > Jason S <[email protected]> > Friday, April 05, 2013 10:33 PM > If you work with Nuke, also be SURE to check-out T.I.M. XSI 2 Nuke (!) > > Imports objects (planes or more complex object along with UVs), > cameras, all with anims (not sure about deforms) flawlessly! > > Must have in a XSi Nuke Pipeline > > > Paul Griswold <[email protected]> > Friday, April 05, 2013 8:53 PM > I brought up a little while ago that I really wish Softimage had better AE > integration & the announcement of the Adobe/Maxon agreement. > > This is what I was talking about: > > > http://www.itsartmag.com/features/cineware-live-3d-pipeline-in-after-effect/#.UV9xH9ysh8E > > Watch the videos & you'll see what I mean. > > I don't think Softimage necessarily needs that level of integration, but > right now there is zero official support, so something would be better than > what we've got now. > > -PG > >
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