Personally for compositing I would always go with Fusion.  Especially now
that they have Generation AM out and they just released some great open
source Python modules for pipeline building.

I know Nuke is the big boy these days and I think Nuke and Fusion both have
their strengths and weaknesses, but I just tend to feel like Fusion is a
little more artist friendly and therefore faster for me to work with.

There's a nice 3Delight connection now for Fusion that lets you use it
right inside the compositor.  And of course it already has both a software
and a OpenCL renderer/accelerator.

After Effects is great if you're editing something in Premiere Pro and need
some motion graphics or quick effects.  They have a shared cache system
that lets you bring AE comps into Premiere as live elements.  It's very
"broadcast friendly" rather than being VFX friendly (I hope that makes
sense).

-Paul



On Sat, Apr 6, 2013 at 9:11 AM, Christopher <[email protected]
> wrote:

> Despite fusion flaws would you still vouch for Fusion or should I stick
> with AE, unless another compositor in mind, excluding NUKE ? :)
>
> Christopher
>
>   Paul Griswold <[email protected]>
>  Saturday, April 06, 2013 5:30 AM
> Fusion is great with Softimage & it's 3D environment is fantastic.
>  Getting things back and forth isn't as easy as I'd like, though.  You can
> export your scenes as FBX, but Fusion won't/doesn't see camera animation in
> FBX files from XSI for some reason.  So you have to export your camera as a
> dotXSI, and then import it into Fusion - then you get your geometry & your
> animated camera.
>
> Fusion doesn't support Sub-D's, though, so any subdivided object comes in
> un-subdivided.
>
> The new C4D-AE pipeline only interests me for motion graphics.  I think AE
> is a real pain to work with for serious compositing.
>
> -Paul
>
>
>
>
>   Christopher <[email protected]>
>  Friday, April 05, 2013 11:11 PM
>  Nuke pipeline to expensive for me.  The only thing I hate with AE is the
> slew of plug-ins, that is the plus Nuke has, it's all mostly within the
> software.  Fusion is another alternative, considering the plugins for AE,
> maybe I should go the fusion route.
>
> Christopher
>
>   Jason S <[email protected]>
>  Friday, April 05, 2013 10:33 PM
>  If you work with Nuke, also be SURE to check-out  T.I.M. XSI 2 Nuke (!)
>
> Imports objects (planes or more complex object along with UVs),
> cameras, all with anims (not sure about deforms) flawlessly!
>
> Must have in a XSi Nuke Pipeline
>
>
>   Paul Griswold <[email protected]>
>  Friday, April 05, 2013 8:53 PM
> I brought up a little while ago that I really wish Softimage had better AE
> integration & the announcement of the Adobe/Maxon agreement.
>
> This is what I was talking about:
>
>
> http://www.itsartmag.com/features/cineware-live-3d-pipeline-in-after-effect/#.UV9xH9ysh8E
>
> Watch the videos & you'll see what I mean.
>
> I don't think Softimage necessarily needs that level of integration, but
> right now there is zero official support, so something would be better than
> what we've got now.
>
> -PG
>
>

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