Personally for compositing I would always go with Fusion. Especially now that they have Generation AM out and they just released some great open source Python modules for pipeline building.
I know Nuke is the big boy these days and I think Nuke and Fusion both have their strengths and weaknesses, but I just tend to feel like Fusion is a little more artist friendly and therefore faster for me to work with. There's a nice 3Delight connection now for Fusion that lets you use it right inside the compositor. And of course it already has both a software and a OpenCL renderer/accelerator. After Effects is great if you're editing something in Premiere Pro and need some motion graphics or quick effects. They have a shared cache system that lets you bring AE comps into Premiere as live elements. It's very "broadcast friendly" rather than being VFX friendly (I hope that makes sense). -Paul On Sat, Apr 6, 2013 at 9:11 AM, Christopher <[email protected] > wrote: > Despite fusion flaws would you still vouch for Fusion or should I stick > with AE, unless another compositor in mind, excluding NUKE ? :) > > Christopher > > Paul Griswold <[email protected]> > Saturday, April 06, 2013 5:30 AM > Fusion is great with Softimage & it's 3D environment is fantastic. > Getting things back and forth isn't as easy as I'd like, though. You can > export your scenes as FBX, but Fusion won't/doesn't see camera animation in > FBX files from XSI for some reason. So you have to export your camera as a > dotXSI, and then import it into Fusion - then you get your geometry & your > animated camera. > > Fusion doesn't support Sub-D's, though, so any subdivided object comes in > un-subdivided. > > The new C4D-AE pipeline only interests me for motion graphics. I think AE > is a real pain to work with for serious compositing. > > -Paul > > > > > Christopher <[email protected]> > Friday, April 05, 2013 11:11 PM > Nuke pipeline to expensive for me. The only thing I hate with AE is the > slew of plug-ins, that is the plus Nuke has, it's all mostly within the > software. Fusion is another alternative, considering the plugins for AE, > maybe I should go the fusion route. > > Christopher > > Jason S <[email protected]> > Friday, April 05, 2013 10:33 PM > If you work with Nuke, also be SURE to check-out T.I.M. XSI 2 Nuke (!) > > Imports objects (planes or more complex object along with UVs), > cameras, all with anims (not sure about deforms) flawlessly! > > Must have in a XSi Nuke Pipeline > > > Paul Griswold <[email protected]> > Friday, April 05, 2013 8:53 PM > I brought up a little while ago that I really wish Softimage had better AE > integration & the announcement of the Adobe/Maxon agreement. > > This is what I was talking about: > > > http://www.itsartmag.com/features/cineware-live-3d-pipeline-in-after-effect/#.UV9xH9ysh8E > > Watch the videos & you'll see what I mean. > > I don't think Softimage necessarily needs that level of integration, but > right now there is zero official support, so something would be better than > what we've got now. > > -PG > >
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