Referenced models support data being applied atop of the model and retained 
between saves.  This data is local to the scene and stored in the model's delta.


Matt


From: [email protected] 
[mailto:[email protected]] On Behalf Of Alok
Sent: Thursday, April 18, 2013 6:32 AM
To: [email protected]
Subject: Re: ICE Tree on reference model, what gives?

Maybe I am completely off the track but isn't it that Referenced Model are 
locked for any manipulations including ICE Trees. I mean, you would the ICE 
Tree on the Local Model before referencing it.

ALOK

GANDHI

/ chef directeur technique - lead technical director

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On 18/04/2013 2:45 AM, ivan tay wrote:
Hi Vincent,
I have repro-ed this and this is tagged under SOFT-8906 for further 
investigation.
Regards
-Ivan

On Thu, Apr 18, 2013 at 1:45 PM, Chris Chia 
<[email protected]<mailto:[email protected]>> wrote:
Hi Vincent,
Thanks for the info.
I have forwarded this issue to the team for further investigation.

Regards,
Chris

From: 
[email protected]<mailto:[email protected]>
 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of Vincent Fortin
Sent: Thursday, April 18, 2013 12:38 PM
To: softimage
Subject: ICE Tree on reference model, what gives?

Hi List, long time no see :-)
I read this in the Softimage 2013 SP1 fix 
list<http://images.autodesk.com/adsk/files/Autodesk_Softimage_2013_SP1.pdf>:

SOFT-5555  Saving a scene with an ICE tree on a referenced model and loading it 
back up and you lose the ICE Tree completely.
However, when doing the following I lose the ICE Tree completely:
1) Get Primitive > Character > Biped
2) Right-Click > Convert to Reference
3) Create an ICE Tree on the character mesh
4) Save and reopen the scene
5) ICE Tree has disappeared!
Looks like it may be related to the enveloppe since everything works if the 
character is frozen or if I test against a simple sphere.
Someone confirmed to me that the same happens in 2014.
Any ideas?

Vincent

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