I wanted to ask for your collective wisdom on this.

I have a project where I'm animating around 30 different cables.  Some are
USB, some Firewire, and so on.  Initially for the storyboards I use
PowerExtrude to lay out all the designs, but now I need to fly the cables
down my curves.

If I didn't need the connectors, I could just animate PowerExtrude and be
done with it, but all the various connectors need to be there as they
extrude.

My thought was, constrain a null to the curve, animate the null down the
curve and use that to drive PowerExtrude.  I then parent the connector to
the null.

I can't just build the cables beforehand and then deform them with a curve
(AFAIK) because they need to appear to be growing from the client's product
and the connectors can't be deformed by the curve in any way - just the
cables can bend.

So does my method seem ok, or is that overly complicated for what I'm doing?

Sometimes I can't see the forest for the trees.

-Paul

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