Originally posted by Graham on Si-community. Next Tuesday, the 23th, yours truly will be hosting a webinar with special guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima, David G. Yu and Dale Ruffolo, from Pixar Animation Studios’ GPU team, to show how Autodesk and Pixar are working together to build technology with stunning real-time results and how real time display of subdivision surfaces helps artists be more productive, and how this code is open source and engineered for ease of integration.
OpenSubdiv is a set of open source libraries that implement high-performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. The code embodies decades of research and experience by Pixar. Here's a link to the webinar: Join Pixar Animation Studios, to learn about the OpenSubdiv Project<http://www.autodesk.co.uk/adsk/servlet/pc/index?id=17144365&siteID=452932&mktvar001=558804&mktvar002=558804> The webinar page has different links depending on what general time zone you're in, so be sure to choose the right one. Webinar will be in English only. _________________ Graham Bell - Technical Specialist Autodesk Media & Entertainment - EMEA --------------------------------------------------------------------------------------------------------------- Should be informative. OpenSubdiv website and access to Github: http://graphics.pixar.com/opensubdiv/ Cheers! Daniel Brassard

