Originally posted by Graham on Si-community.

Next Tuesday, the 23th, yours truly will be hosting a webinar with special
guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima,
David G. Yu and Dale Ruffolo, from Pixar Animation Studios’ GPU team, to
show how Autodesk and Pixar are working together to build technology with
stunning real-time results and how real time display of subdivision
surfaces helps artists be more productive, and how this code is open source
and engineered for ease of integration.

OpenSubdiv is a set of open source libraries that implement
high-performance subdivision surface (subdiv) evaluation on massively
parallel CPU and GPU architectures. The code embodies decades of research
and experience by Pixar.

Here's a link to the webinar: Join Pixar Animation Studios, to learn about
the OpenSubdiv 
Project<http://www.autodesk.co.uk/adsk/servlet/pc/index?id=17144365&siteID=452932&mktvar001=558804&mktvar002=558804>

The webinar page has different links depending on what general time zone
you're in, so be sure to choose the right one.

Webinar will be in English only.

_________________
Graham Bell - Technical Specialist
Autodesk Media & Entertainment - EMEA

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Should be informative.

OpenSubdiv website and access to Github:

http://graphics.pixar.com/opensubdiv/

Cheers!

Daniel Brassard

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