Thank you all! 

Forgot to mention Philippe Sylvain at lighting/comp...

;-) 

Sylvain Lebeau // SHED
V-P/Visual effects supervisor
1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
T 514 849-1555 F 514 849-5025WWW.SHEDMTL.COM

On 2013-05-09, at 3:42, Jordi Bares <[email protected]> wrote:

> Thanks for the insight and detailed info, really appreciate
> 
> Seems you have a great team and setup, love the approach and I am sure it had 
> not been easy to bring that culture up.
> 
> Excellent work. Look forward to see more. 
> 
> Jb
> 
> Sent from my iPhone
> 
> On 9 May 2013, at 02:32, Sylvain Lebeau <[email protected]> wrote:
> 
>> JM, 
>> 
>> Timeframe would be around 2 months from concept art, character design, 
>> storyboard and revisions, 2D animatic, 3D animatic, to all the 3D stuffs we 
>> all love.
>> 
>> Shed is a little army/familly of passionate peoples.  Maybe around 12-14 
>> artists participated on the project. Here is the breakdown of our resources, 
>> human and machines… (wow…that sounded weird to say) …. feel's like the 
>> matrix.. 
>> 
>> Here's the credits to my team:
>> 
>> 1 Illustrator/story artist = Benoit Theriault
>> Our lead modeller Mikhail Semionov with the help of Marc Lebuis and Isabelle 
>> Mainville
>> 4 Animators = PH, Guillaume Pelletier, David St-Amant, Christine Houle
>> 1 Character TD/Pipeline = Miquel Campos
>> 1 ICEman for hair grooming and sims = Luc Girard
>> 1 FX artist for smoke and PES (particles in suspension) Dominik Kirouac
>> 2 Lighters/comper on Arnold/Nuke = JSeb and Bruno-Olivier Laflame
>> 2 Texture artist on Mari = Isabelle Mainville and Marc Lebuis
>> 1 Onliner on the Flame = Nicolas Pellicelli
>> 
>> I've only participated into client meetings, approbations, and all the 
>> political stuffs. ;-) …. i may have suspended a pass or 2 on the farm 
>> because it was failing….. wow my job is too cool!! 
>> 
>> 
>> Software and hardware:
>> 
>> Softimage 2013 sp1, Nuke, Photoshop, Mari, Mudbox, Framecycler……. but mostly 
>> Windows Explorer V156… hep.  I prefer dolphin but for now we are mostly 
>> windows 7 x64. 
>> 
>> We use Gear with a bit of customizing for rigging our characters, (correct 
>> me if i am wrong Miquel)… 
>> 
>> We use Exocortex Alembic for all of our animation caches needs except for 
>> the hairs (for now).
>> 
>> Our render farm (used along with deadline 5.1) consist of a couples of older 
>> blades for Nuke and 25 for Arnold long hours crushing. 
>> Wich some of the latest are 24 threaded machines with 16 to 32 gigs of ram. 
>> 
>> That's pretty it…. nothing very fancy except from very talented artists with 
>> big hearts and ambitions. Kudos to them! 
>> 
>> 
>> sly
>> 
>> 
>> 
>> Sylvain Lebeau // SHED
>> V-P/Visual effects supervisor
>> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
>> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM <http://WWW.SHEDMTL.COM>
>> 
>> On Wednesday, 8 May, 2013 at 10:20 AM, john clausing wrote:
>> 
>>> very nice!
>>> 
>>> From: jm khayat <[email protected]>
>>> To: [email protected] 
>>> Sent: Wednesday, May 8, 2013 10:08 AM
>>> Subject: Re: Latest work from SHED - Behind-The-Scenes
>>> 
>>> Beautiful work guys, loved every part of it, character design, layout, 
>>> animation, render, FX
>>> Congrats!!
>>> 
>>> What was the time frame and ressources avaliable for this commercial ?
>>> --
>>> 
>>> JM Khayat
>>> Founder / COO
>>> 
>>> www.moondog-animation.com
>>> 
>>> mobile: +33 6 99 79 56 98
>>> 
>>> 
>>>  
>>> 
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>>> 
>>> 
>>> 2013/5/8 Sylvain Lebeau <[email protected]>
>>> Hi Chris! ..
>>> 
>>> It was 2013 sp1 x64, rendered in Arnold. 
>>> But we will jump on 2014 as soon as my subscription problems are worked 
>>> out. 
>>> 
>>> 
>>> sly
>>> 
>>> Sylvain Lebeau // SHED
>>> V-P/Visual effects supervisor
>>> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
>>> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM <http://WWW.SHEDMTL.COM>
>>> On 5/8/2013 1:06 AM, Chris Chia wrote:
>>>> So which version of XSI is used in this production?
>>>> 
>>>> Regards,
>>>> Chris
>>>> 
>>>> -----Original Message-----
>>>> From: [email protected] 
>>>> [mailto:[email protected]] On Behalf Of Js 
>>>> Guillemette
>>>> Sent: Tuesday, May 07, 2013 10:37 PM
>>>> To: [email protected]
>>>> Subject: Latest work from SHED - Behind-The-Scenes
>>>> 
>>>> Hey guys,
>>>> 
>>>> sorry for cross-posting this in different mailing list, but some of you 
>>>> might not be on those.. and since this is a pure softimage project 
>>>> rendered in arnold, well I guess it fits here :)
>>>> 
>>>> You can read about our production on our blog here. At the top of the post 
>>>> you can view the spot in HD. Don't forget to go full screen! :) 
>>>> http://shedmtl.blogspot.ca/2013/05/iga-aide-gourmet.html
>>>> 
>>>> --
>>>> Js Guillemette // SHED
>>>> 3D Artist
>>>> www.shedmtl.com
>>>> 
>> 

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