I am making clouds with ICE particles emitting from 2 geometry volumes. I
need to move these clouds around, but if I emit x number of particles
(total no of particles) at frame 1 and then move the emitters, the
particles stick at their initial emission position.

Now I can make them move using goals, but am thinking if there is a more
direct way to make each segment of particles follow the emitting geometry?
Thanks!

Morten

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