I need to remap with an offset in the UV coordinate.  Reinterpret doesn't allow 
for that.

Matt




From: [email protected] 
[mailto:[email protected]] On Behalf Of Grahame Fuller
Sent: Monday, June 10, 2013 12:53 PM
To: [email protected]
Subject: RE: getting subsurface index

An ICE  location on a surface mesh essentially consists of the subsurface index 
and the UV parameters on that subsurface, in other words, the subsurface index 
is built in to the location. So, you should be able to simply use Reinterpret 
Location to New Geometry. Is that not working?

gray

From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Matt Lind
Sent: Monday, June 10, 2013 03:03 PM
To: [email protected]<mailto:[email protected]>
Subject: ICE: getting subsurface index

I have to write a tool which remaps a position from a surface mesh onto another 
surface mesh.  I am hoping to use ICE, but am running into a barrier - how to 
obtain the subsurface index of a surface mesh which a location was found.

Anybody?


Matt


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