Thanks Matt
That's the one!!
G
On 2013/06/18 01:53 PM, Matt Morris wrote:
In the texture editor prefs, change the sync method to components.
On 18 June 2013 12:25, Gerbrand Nel <[email protected]
<mailto:[email protected]>> wrote:
Hey Guys
I could be going mad but a part of me remembers a time when you
could convert your selection of points in the texture editor, to a
vertex selection in your 3d works space. Nowadays you only get the
UV selection in the 3d workspace.
Can we still convert this selection to points or polys, and if so,
how??
Thanks guys.. hope that made sense.
G
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