Hi, I think StrandDeform is a rendertime effect. means you'll only see it when you render if your render engine supports it.
no other trick as far as I know if you're restricted to particle instance and strand. Cheers, edy On Sat, Jun 15, 2013 at 3:51 AM, Antonin Messier <[email protected]>wrote: > Sorry for interrupting your Friday beer, folks, but aZZZny other trick to > deforming instances on strands than using instance shape and setting the > StrandDeform property to True? All the doc seems to say it's that simple, > but no matter what I try, my instances stay attached to my particles rather > than deforming on my strands. > > (Example with a sample scene attached.) > -- Edy Susanto Lim TD http://sawamura.neorack.com

