Hi, I think StrandDeform is a rendertime effect.
means you'll only see it when you render if your render engine supports it.

no other trick as far as I know if you're restricted to particle instance
and strand.

Cheers,
edy


On Sat, Jun 15, 2013 at 3:51 AM, Antonin Messier <[email protected]>wrote:

> Sorry for interrupting your Friday beer, folks, but aZZZny other trick to
> deforming instances on strands than using instance shape and setting the
> StrandDeform property to True? All the doc seems to say it's that simple,
> but no matter what I try, my instances stay attached to my particles rather
> than deforming on my strands.
>
> (Example with a sample scene attached.)
>



-- 
Edy Susanto Lim
TD
http://sawamura.neorack.com

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