does it happen in all viewports? can you screen shot it?

maybe check your viewport visibility options, attributes tab, see if you
have polymesh boundaries, hulls, or internal edges on?


On Thu, Jun 20, 2013 at 7:39 AM, Matt Morris <[email protected]> wrote:

>
> Changing the subdivision level also gets rid of these pesky blue lines,
> and they show on other computers here. Never come across it before now
> though. Still on 2012 sp0 actually, might just see if I can get sp1 rolled
> out at least...
>
>

Reply via email to