I recently had to properly understand rotations on a low level and an article written by you would have been awesome. On Jul 21, 2013 9:19 PM, "Alok Gandhi" <alok.gandhi2...@gmail.com> wrote:
> Thanks for your kind words Andy. I am planning a few more. This gives me > opportunity to ask people here which concepts, areas of 3D mathematics are > most difficult to master so that I can try to cover them up at my blog. > > The ones that I have in mind are : > > 1. Rotations - What the hell are quaternions, eulers etc. > > 2. Transforms and Matrix - why do we need them. > > 3. Half float precisions numbers and how exr uses them. > > 4. The math behind the stereoscopy. > > > > On Sun, Jul 21, 2013 at 2:47 PM, Andy Moorer <andymoo...@gmail.com> wrote: > >> Alok since you bring it up I am reminded to belatedly thank you for this >> article - it's a fantastic read, and your blog is a personal favorite. >> >> >>