You could get an If node and then an "Equal To" node. Then get a "Get Point
ID" node, plug it to the First input of the Equal To, then in that node,
set Second to the point index to look for. It will output a boolean
(orange) output, which you feed to the Condition input of the If node.

Then in the If node, plug your logic to the True input instead of directly
to the root icetree node. In other words, the grey execution plugs into the
True input of the If node.



On Mon, Aug 5, 2013 at 4:55 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
[email protected]> wrote:

> OK. I follow this, and can move the strand position. But its moving both
> strands. How do I isolate the reposition for only one of the strands?
>
> --
> Joey Ponthieux
> LaRC Information Technology Enhanced Services (LITES)
> Mymic Technical Services
> NASA Langley Research Center
> __________________________________________________
> Opinions stated here-in are strictly those of the author and do not
> represent the opinions of NASA or any other party.
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Rob Chapman
> Sent: Monday, August 05, 2013 4:46 PM
> To: [email protected]
> Subject: Re: Stranded....
>
> get strandposition > + (add) turbulize (offset) >  set strandposition
>
> On 5 August 2013 22:31, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
> [email protected]> wrote:
> > Rob,
> >
> > I'm trying to avoid geometry.
> >
> > The offset sounds like a good idea, but not yet sure how that would be
> done. I think it would have to always be offset in the direction of the
> camera correct? I'm seeing consistent artifacts at this point which looks
> to be spatial disagreement along the camera Z axis. An offset of some sort
> would probably be required.
> >
> > --
> > Joey Ponthieux
> > LaRC Information Technology Enhanced Services (LITES) Mymic Technical
> > Services NASA Langley Research Center
> > __________________________________________________
> > Opinions stated here-in are strictly those of the author and do not
> > represent the opinions of NASA or any other party.
> >
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Rob
> > Chapman
> > Sent: Monday, August 05, 2013 4:24 PM
> > To: [email protected]
> > Subject: Re: Stranded....
> >
> > well Joey, if you are going to get funky you may as well use custom
> geometry instances. this way the geometry lofted along the strand (a
> separate grid positioned in space is exactly the shape / position / offset
> from each curve you want it to be.
> >
> > for efficiency though Strands would be preferred and 2 strands on top of
> each other *could* be ok if it is just *Strand Width* you want to offset
> them by and then if artifacts could be offset by a tiny offset increment
> surly which would help the overlap?
> >
> > On 5 August 2013 22:01, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
> [email protected]> wrote:
> >> Hi yall,
> >>
> >>
> >>
> >>
> >>
> >> I can currently apply multiple overlapping strands on the same curve,
> >> but I get render artifacts where they reside in the same space. Are
> >> there any tricks to prevent that?
> >>
> >>
> >>
> >> Ultimately I would like one strand to be wider than the other and
> >> different colors, but on the same curve in the same space.
> >>
> >>
> >>
> >> --
> >>
> >> Joey Ponthieux
> >>
> >> LaRC Information Technology Enhanced Services (LITES)
> >>
> >> Mymic Technical Services
> >>
> >> NASA Langley Research Center
> >>
> >> __________________________________________________
> >>
> >> Opinions stated here-in are strictly those of the author and do not
> >>
> >> represent the opinions of NASA or any other party.
> >>
> >>
> >
>
>
>

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