One day ... I won't be this smart, but hopefully close :)
Fabricio! You sir are Genuis!!! Thanks so much.
G
On 2013/08/12 08:15 PM, Fabricio Chamon wrote:
Hi Gerbrand,

I took a look at your scene (on SI2013).

My solution was to replace leaf emission from the main pointcloud to a new pointcloud to keep things simple. Then add points at strandpositions (filtering by the original pointcloud last state_id - or strandtree iteration) and query strand arrays to build a "root to tip" attribute on each leaf. Finally do whatever you need with this new attribute, like resize the particles with an fcurve and so on...

hope it helps.



2013/8/12 Gerbrand Nel <[email protected] <mailto:[email protected]>>

    Cool, so you can check it out in 2013??
    How do I get the leaves to go smaller towards the tip of each
    emitting branch?
    If it was a curve I could read the nearest U value and rescale
    that, but this strand business complicates things.
    The other thing I tried and failed at was to measure the distance
    between each leaf and the tip of the strand, to get a value to
    work with.
    But things get lost in arrays of weird-shit from my point of view.
    I hate knowing enough to get into this kind of crap, but not
    enough to get out!!!
    G

    On 2013/08/12 07:08 PM, Stephen Blair wrote:
    I have 2013 SP1 too, so I can compare. It just doesn't work in
    2014 SP2. I unplugged everything but Basic Tree, and in 2014 SP2,
    Emit Leaves doesn't add any points to the point cloud.


    On 12/08/2013 12:44 PM, Gerbrand Nel wrote:
    Yeah probably
    I'm still in good old 2013 sp1

    G
    On 2013/08/12 06:37 PM, Stephen Blair wrote:
    In 2014 I see the same thing as Chris.
    Probably some nodes were dropped on load...maybe you were using
    an old version of Build Array from Set?

    On 12/08/2013 12:31 PM, Chris Marshall wrote:



    On 12 August 2013 17:21, Gerbrand Nel <[email protected]
    <mailto:[email protected]>> wrote:

        Hey Chris, Thanks for looking
        On my side I see a stand tree with green cones where
        leaves will be
        Are you at least seeing that?
        G

        On 2013/08/12 06:06 PM, Chris Marshall wrote:
        I'm not seeing much when I open the scene? Or is that the
        problem?




        On 12 August 2013 16:25, Gerbrand Nel <[email protected]
        <mailto:[email protected]>> wrote:

            So this is part of my frustrating quest to get
            smarter with ICE.
            I would very much like to create a mint bush
            procedurally using ICE.
            I started by first molesting a lovely compound
            created by Fabricio Chamon called strand tree.
            I think Fabricio knew noobs like me would come along
            and try this kind of shit, because the compound
            responded with a full 3 hours of sodomy.
            It is time to beg you guys for some help!!
            The leaves is the main problem. I have got the
            rotation and position right, but I have no clue how
            to scale them so they are small towards the tips of
            each stem.
            Could someone please have a look at this scene. I'm
            sure it's just a simple array thing, but my mind has
            problems with arrays.
            Thanks guys
            G




--
        Chris Marshall
        Mint Motion Limited
        029 20 37 27 57
        07730 533 115
        www.mintmotion.co.uk <http://www.mintmotion.co.uk>





--
    Chris Marshall
    Mint Motion Limited
    029 20 37 27 57
    07730 533 115
    www.mintmotion.co.uk <http://www.mintmotion.co.uk>







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