Did you get this sorted?


On 13 August 2013 14:57, Gerbrand Nel <[email protected]> wrote:

>  Hey Morten
> The scene is set up to create an ice modelled plant.
> The modelling part was removed from the scene to make it small enough to
> post on here.
> I can mail the full scene to you If you want it
> G
>
> On 2013/08/13 11:42 AM, Morten Bartholdy wrote:
>
>  Pretty cool stuff Fabricio.
>
>
>
> Sorry for crashing the thread, but out of curiosity I took a look at your
> scene, and here the trunk and branches does not render - only the leaf
> cones. I am on 2013 SP2 - what do I need to do to render the trunk and
> branches too?
>
>
>
> MB
>
>
>
>
> Den 12. august 2013 kl. 20:15 skrev Fabricio Chamon 
> <[email protected]><[email protected]>:
>
>
>   Hi Gerbrand,
>
> I took a look at your scene (on SI2013).
>
> My solution was to replace leaf emission from the main pointcloud to a new
> pointcloud to keep things simple. Then add points at strandpositions
> (filtering by the original pointcloud last state_id - or strandtree
> iteration) and query strand arrays to build a "root to tip" attribute on
> each leaf. Finally do whatever you need with this new attribute, like
> resize the particles with an fcurve and so on...
>
> hope it helps.
>
>
>
>  2013/8/12 Gerbrand Nel < [email protected] >
>
>  Cool, so you can check it out in 2013??
> How do I get the leaves to go smaller towards the tip of each emitting
> branch?
> If it was a curve I could read the nearest U value and rescale that, but
> this strand business complicates things.
> The other thing I tried and failed at was to measure the distance between
> each leaf and the tip of the strand, to get a value to work with.
> But things get lost in arrays of weird-shit from my point of view.
> I hate knowing enough to get into this kind of crap, but not enough to get
> out!!!
> G
>
> On 2013/08/12 07:08 PM, Stephen Blair wrote:
>
>  I have 2013 SP1 too, so I can compare. It just doesn't work in 2014 SP2.
> I unplugged everything but Basic Tree, and in 2014 SP2, Emit Leaves doesn't
> add any points to the point cloud.
>
>
> On 12/08/2013 12:44 PM, Gerbrand Nel wrote:
>
>  Yeah probably
> I'm still in good old 2013 sp1
>
> G
> On 2013/08/12 06:37 PM, Stephen Blair wrote:
>
>  In 2014 I see the same thing as Chris.
> Probably some nodes were dropped on load...maybe you were using an old
> version of Build Array from Set?
>
> On 12/08/2013 12:31 PM, Chris Marshall wrote:
>
>
>
>
>  On 12 August 2013 17:21, Gerbrand Nel < [email protected] > wrote:
>
>  Hey Chris, Thanks for looking
> On my side I see a stand tree with green cones where leaves will be
> Are you at least seeing that?
> G
>
> On 2013/08/12 06:06 PM, Chris Marshall wrote:
>
>  I'm not seeing much when I open the scene? Or is that the problem?
>
>
>
>
>  On 12 August 2013 16:25, Gerbrand Nel < [email protected] > wrote:
>
> So this is part of my frustrating quest to get smarter with ICE.
> I would very much like to create a mint bush procedurally using ICE.
> I started by first molesting a lovely compound created by Fabricio Chamon
> called strand tree.
> I think Fabricio knew noobs like me would come along and try this kind of
> shit, because the compound responded with a full 3 hours of sodomy.
> It is time to beg you guys for some help!!
> The leaves is the main problem. I have got the rotation and position
> right, but I have no clue how to scale them so they are small towards the
> tips of each stem.
> Could someone please have a look at this scene. I'm sure it's just a
> simple array thing, but my mind has problems with arrays.
> Thanks guys
> G
>
>
>
>
> --
>   Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
>  www.mintmotion.co.uk
>
>
>
>
>
> --
>   Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
>  www.mintmotion.co.uk
>
>
>
>
>
>
>


-- 

Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk

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