I don’t think they will put any price changes into place. Its never been an 
ADSK strategy to do so. Personally I think it is really hurting their business 
to ignore the up and coming software and their price strategies.

I was shopping around myself recently for a project with a mate of mine (as my 
current commercial version of SI is 7.5) ADSK commercial is just way out of 
reach for us price wise. Maya LT in this case just has too many restrictions to 
be considered.

I basically have the following options

  1.  Work in blender (currently not my fav choice as I really don't like the 
blender way of selection) Although we may very well use it for compositing.
  2.  Work in my current commercial version of 7.5 and something else for my 
mate.
  3.  Purchase 2 commercial licenses for Modo which as far a business expense 
is concerned affordable (just)

As it stands at the moment we will most likely go for option 3.

One thing I do hope happens because of Maya LT is the unbundling of the default 
renderer. Hopefully it will pave the wave for us to either choose our own 
renderer at purchase time or get them to drop the price a bit so we can buy our 
own.

Kind regards

Angus




From: Martin <[email protected]<mailto:[email protected]>>
Reply-To: 
"[email protected]<mailto:[email protected]>" 
<[email protected]<mailto:[email protected]>>
Date: Friday 30 August 2013 9:51 AM
To: "[email protected]<mailto:[email protected]>" 
<[email protected]<mailto:[email protected]>>
Subject: Re: How to read .MEL script in Softimage

I don't know AD plans, but from what I'm seeing, I think one of the goals is to 
expand Maya market and increase it's population with a cheap MLT, so their 
users would naturally try to stay within their comfort zone and eventually 
upgrade to Maya when or if they do.

If that's so, offering a MLT rival like a SoftimageLT wouldn't be a good deal 
for AD.
Besides, all the production that involves releasing a SoftimageLT wouldn't be 
easy or cheap.

Keep Maya in the big companies and change the SI target to the mid-small 
companies would have been an interesting move, but it seems that the goal is to 
make everything mayan.

I know they don't want to push SI, or "make it better" than Maya, so If they 
are going to treat SI like a plugin or third rate product, shouldn't also 
change the price accordingly?


On Fri, Aug 30, 2013 at 4:30 PM, Nicolas Esposito 
<[email protected]<mailto:[email protected]>> wrote:
mmmhh...prices are not that bad...but let me ask you this guys:

If there was some kind of rental deal for SI without more or less the same 
features, lets say something similar to the Mod Tool, but without ICE and 
without rendering and scripting, could that be a good deal in your opinion?
>From what I've seen a lots of studios ( obviously depends which one ) uses SI 
>mainly for cinematics and animations, while they do everything else inside 3ds 
>or Maya


2013/8/29 Luc-Eric Rousseau <[email protected]<mailto:[email protected]>>
n Thu, Aug 29, 2013 at 11:49 AM, Greg Maguire 
<[email protected]<mailto:[email protected]>> wrote:
>> The Maya LT model is really rental, it's between 33$ to 40$ per month
>
> More like "Maya LT will be offered on $50/Month. With Quarterly, and Annual
> rental options that will also be available."
>
> No scripting and no set-driven keys is a deal-breaker for me.
>
>

it's 50$ month-to-month, 41$ per for 3 months, and 33$ per month for 12 months.



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