More like "Maya LT will be offered on $50/Month. With Quarterly, and Annual
rental options that will also be available."

No scripting and no set-driven keys is a deal-breaker for me.


On Thu, Aug 29, 2013 at 4:40 PM, Luc-Eric Rousseau <[email protected]>wrote:

> On Thu, Aug 29, 2013 at 10:31 AM, Nicolas Esposito <[email protected]>
> wrote:
> >
> > Looking at the removed features I think that they want to sell it just
> as a modeling/UV/animation baking toolset to work with game engines on
> mobile ( thats why the 25k polys FBX export limit ), so thats what you get
> out of the box ( even because rendering is completely removed, not even
> watermarks like the SI Mod Tool )
> > I don't know...I mean, 800$, considering other 3d softwares seems a bit
> too much, considering that nowdays you can create a lot inside a game engine
>
> The Maya LT model is really rental, it's between 33$ to 40$ per month
>
>


-- 

*Greg Maguire* | Inlifesize
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